From 83db7abae6550f89ba907789efdf818d93be1b5d Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 27 May 2021 17:49:29 -0300 Subject: [PATCH] glasm: Use integer lod for TXQ --- src/shader_recompiler/backend/glasm/emit_glasm_image.cpp | 2 +- src/shader_recompiler/backend/glasm/emit_glasm_instructions.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp index 34725b8c60..1c8c70661c 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm_image.cpp @@ -529,7 +529,7 @@ void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, } void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - ScalarF32 lod) { + ScalarS32 lod) { const auto info{inst.Flags()}; const std::string texture{Texture(ctx, info, index)}; const std::string_view type{TextureType(info)}; diff --git a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h index 7b0f754050..c9f4826ce3 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h +++ b/src/shader_recompiler/backend/glasm/emit_glasm_instructions.h @@ -546,7 +546,7 @@ void EmitImageGatherDref(EmitContext& ctx, IR::Inst& inst, const IR::Value& inde void EmitImageFetch(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, const IR::Value& coord, const IR::Value& offset, ScalarS32 lod, ScalarS32 ms); void EmitImageQueryDimensions(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, - ScalarF32 lod); + ScalarS32 lod); void EmitImageQueryLod(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, Register coord); void EmitImageGradient(EmitContext& ctx, IR::Inst& inst, const IR::Value& index, const IR::Value& coord, const IR::Value& derivatives,