diff --git a/src/video_core/rasterizer_interface.h b/src/video_core/rasterizer_interface.h index 966e25f347..6514d7ded3 100644 --- a/src/video_core/rasterizer_interface.h +++ b/src/video_core/rasterizer_interface.h @@ -25,14 +25,14 @@ public: virtual void FlushAll() = 0; /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory - virtual void FlushRegion(PAddr addr, u32 size) = 0; + virtual void FlushRegion(VAddr addr, u32 size) = 0; /// Notify rasterizer that any caches of the specified region should be invalidated - virtual void InvalidateRegion(PAddr addr, u32 size) = 0; + virtual void InvalidateRegion(VAddr addr, u32 size) = 0; /// Notify rasterizer that any caches of the specified region should be flushed to 3DS memory /// and invalidated - virtual void FlushAndInvalidateRegion(PAddr addr, u32 size) = 0; + virtual void FlushAndInvalidateRegion(VAddr addr, u32 size) = 0; /// Attempt to use a faster method to perform a display transfer with is_texture_copy = 0 virtual bool AccelerateDisplayTransfer(const void* config) { @@ -51,7 +51,7 @@ public: /// Attempt to use a faster method to display the framebuffer to screen virtual bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer, - PAddr framebuffer_addr, u32 pixel_stride, + VAddr framebuffer_addr, u32 pixel_stride, ScreenInfo& screen_info) { return false; } diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index abc6607b0d..20e192ec98 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -194,17 +194,17 @@ void RasterizerOpenGL::FlushAll() { res_cache.FlushAll(); } -void RasterizerOpenGL::FlushRegion(PAddr addr, u32 size) { +void RasterizerOpenGL::FlushRegion(VAddr addr, u32 size) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); res_cache.FlushRegion(addr, size); } -void RasterizerOpenGL::InvalidateRegion(PAddr addr, u32 size) { +void RasterizerOpenGL::InvalidateRegion(VAddr addr, u32 size) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); res_cache.InvalidateRegion(addr, size, nullptr); } -void RasterizerOpenGL::FlushAndInvalidateRegion(PAddr addr, u32 size) { +void RasterizerOpenGL::FlushAndInvalidateRegion(VAddr addr, u32 size) { MICROPROFILE_SCOPE(OpenGL_CacheManagement); res_cache.FlushRegion(addr, size); res_cache.InvalidateRegion(addr, size, nullptr); @@ -227,7 +227,7 @@ bool RasterizerOpenGL::AccelerateFill(const void* config) { } bool RasterizerOpenGL::AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer, - PAddr framebuffer_addr, u32 pixel_stride, + VAddr framebuffer_addr, u32 pixel_stride, ScreenInfo& screen_info) { ASSERT_MSG(false, "Unimplemented"); return true; diff --git a/src/video_core/renderer_opengl/gl_rasterizer.h b/src/video_core/renderer_opengl/gl_rasterizer.h index 8f213404d0..f5c7b11623 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.h +++ b/src/video_core/renderer_opengl/gl_rasterizer.h @@ -32,13 +32,13 @@ public: void DrawTriangles() override; void NotifyMaxwellRegisterChanged(u32 id) override; void FlushAll() override; - void FlushRegion(PAddr addr, u32 size) override; - void InvalidateRegion(PAddr addr, u32 size) override; - void FlushAndInvalidateRegion(PAddr addr, u32 size) override; + void FlushRegion(VAddr addr, u32 size) override; + void InvalidateRegion(VAddr addr, u32 size) override; + void FlushAndInvalidateRegion(VAddr addr, u32 size) override; bool AccelerateDisplayTransfer(const void* config) override; bool AccelerateTextureCopy(const void* config) override; bool AccelerateFill(const void* config) override; - bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer, PAddr framebuffer_addr, + bool AccelerateDisplay(const Tegra::FramebufferConfig& framebuffer, VAddr framebuffer_addr, u32 pixel_stride, ScreenInfo& screen_info) override; bool AccelerateDrawBatch(bool is_indexed) override; diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp index 939391639e..7ef08980f2 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.cpp @@ -107,7 +107,7 @@ static void MortonCopyTile(u32 stride, u8* tile_buffer, u8* gl_buffer) { } template -static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr start, PAddr end) { +static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, VAddr base, VAddr start, VAddr end) { constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8; constexpr u32 tile_size = bytes_per_pixel * 64; @@ -115,9 +115,9 @@ static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr static_assert(gl_bytes_per_pixel >= bytes_per_pixel, ""); gl_buffer += gl_bytes_per_pixel - bytes_per_pixel; - const PAddr aligned_down_start = base + Common::AlignDown(start - base, tile_size); - const PAddr aligned_start = base + Common::AlignUp(start - base, tile_size); - const PAddr aligned_end = base + Common::AlignDown(end - base, tile_size); + const VAddr aligned_down_start = base + Common::AlignDown(start - base, tile_size); + const VAddr aligned_start = base + Common::AlignUp(start - base, tile_size); + const VAddr aligned_end = base + Common::AlignDown(end - base, tile_size); ASSERT(!morton_to_gl || (aligned_start == start && aligned_end == end)); @@ -136,7 +136,7 @@ static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr } }; - u8* tile_buffer = Memory::GetPhysicalPointer(start); + u8* tile_buffer = Memory::GetPointer(start); if (start < aligned_start && !morton_to_gl) { std::array tmp_buf; @@ -162,7 +162,7 @@ static void MortonCopy(u32 stride, u32 height, u8* gl_buffer, PAddr base, PAddr } } -static constexpr std::array morton_to_gl_fns = { +static constexpr std::array morton_to_gl_fns = { MortonCopy, // 0 MortonCopy, // 1 MortonCopy, // 2 @@ -183,7 +183,7 @@ static constexpr std::array mo MortonCopy // 17 }; -static constexpr std::array gl_to_morton_fns = { +static constexpr std::array gl_to_morton_fns = { MortonCopy, // 0 MortonCopy, // 1 MortonCopy, // 2 @@ -298,9 +298,9 @@ SurfaceParams SurfaceParams::FromInterval(SurfaceInterval interval) const { SurfaceParams params = *this; const u32 tiled_size = is_tiled ? 8 : 1; const u64 stride_tiled_bytes = BytesInPixels(stride * tiled_size); - PAddr aligned_start = + VAddr aligned_start = addr + Common::AlignDown(boost::icl::first(interval) - addr, stride_tiled_bytes); - PAddr aligned_end = + VAddr aligned_end = addr + Common::AlignUp(boost::icl::last_next(interval) - addr, stride_tiled_bytes); if (aligned_end - aligned_start > stride_tiled_bytes) { @@ -527,10 +527,10 @@ void RasterizerCacheOpenGL::CopySurface(const Surface& src_surface, const Surfac } MICROPROFILE_DEFINE(OpenGL_SurfaceLoad, "OpenGL", "Surface Load", MP_RGB(128, 64, 192)); -void CachedSurface::LoadGLBuffer(PAddr load_start, PAddr load_end) { +void CachedSurface::LoadGLBuffer(VAddr load_start, VAddr load_end) { ASSERT(type != SurfaceType::Fill); - const u8* const texture_src_data = Memory::GetPhysicalPointer(addr); + const u8* const texture_src_data = Memory::GetPointer(addr); if (texture_src_data == nullptr) return; @@ -549,7 +549,7 @@ void CachedSurface::LoadGLBuffer(PAddr load_start, PAddr load_end) { MICROPROFILE_SCOPE(OpenGL_SurfaceLoad); ASSERT(load_start >= addr && load_end <= end); - const u32 start_offset = load_start - addr; + const u64 start_offset = load_start - addr; if (!is_tiled) { ASSERT(type == SurfaceType::Color); @@ -566,8 +566,8 @@ void CachedSurface::LoadGLBuffer(PAddr load_start, PAddr load_end) { } MICROPROFILE_DEFINE(OpenGL_SurfaceFlush, "OpenGL", "Surface Flush", MP_RGB(128, 192, 64)); -void CachedSurface::FlushGLBuffer(PAddr flush_start, PAddr flush_end) { - u8* const dst_buffer = Memory::GetPhysicalPointer(addr); +void CachedSurface::FlushGLBuffer(VAddr flush_start, VAddr flush_end) { + u8* const dst_buffer = Memory::GetPointer(addr); if (dst_buffer == nullptr) return; @@ -1167,7 +1167,7 @@ void RasterizerCacheOpenGL::DuplicateSurface(const Surface& src_surface, } } -void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr, u64 size) { +void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, VAddr addr, u64 size) { if (size == 0) return; @@ -1227,7 +1227,7 @@ void RasterizerCacheOpenGL::ValidateSurface(const Surface& surface, PAddr addr, } } -void RasterizerCacheOpenGL::FlushRegion(PAddr addr, u64 size, Surface flush_surface) { +void RasterizerCacheOpenGL::FlushRegion(VAddr addr, u64 size, Surface flush_surface) { if (size == 0) return; @@ -1263,7 +1263,7 @@ void RasterizerCacheOpenGL::FlushAll() { FlushRegion(0, 0xFFFFFFFF); } -void RasterizerCacheOpenGL::InvalidateRegion(PAddr addr, u64 size, const Surface& region_owner) { +void RasterizerCacheOpenGL::InvalidateRegion(VAddr addr, u64 size, const Surface& region_owner) { if (size == 0) return; @@ -1356,6 +1356,6 @@ void RasterizerCacheOpenGL::UnregisterSurface(const Surface& surface) { surface_cache.subtract({surface->GetInterval(), SurfaceSet{surface}}); } -void RasterizerCacheOpenGL::UpdatePagesCachedCount(PAddr addr, u64 size, int delta) { +void RasterizerCacheOpenGL::UpdatePagesCachedCount(VAddr addr, u64 size, int delta) { // ASSERT_MSG(false, "Unimplemented"); } diff --git a/src/video_core/renderer_opengl/gl_rasterizer_cache.h b/src/video_core/renderer_opengl/gl_rasterizer_cache.h index 828e62852b..2172a9d245 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer_cache.h +++ b/src/video_core/renderer_opengl/gl_rasterizer_cache.h @@ -28,9 +28,9 @@ struct CachedSurface; using Surface = std::shared_ptr; using SurfaceSet = std::set; -using SurfaceRegions = boost::icl::interval_set; -using SurfaceMap = boost::icl::interval_map; -using SurfaceCache = boost::icl::interval_map; +using SurfaceRegions = boost::icl::interval_set; +using SurfaceMap = boost::icl::interval_map; +using SurfaceCache = boost::icl::interval_map; using SurfaceInterval = SurfaceCache::interval_type; static_assert(std::is_same() && @@ -258,8 +258,8 @@ struct CachedSurface : SurfaceParams { size_t gl_buffer_size = 0; // Read/Write data in 3DS memory to/from gl_buffer - void LoadGLBuffer(PAddr load_start, PAddr load_end); - void FlushGLBuffer(PAddr flush_start, PAddr flush_end); + void LoadGLBuffer(VAddr load_start, VAddr load_end); + void FlushGLBuffer(VAddr flush_start, VAddr flush_end); // Upload/Download data in gl_buffer in/to this surface's texture void UploadGLTexture(const MathUtil::Rectangle& rect, GLuint read_fb_handle, @@ -307,10 +307,10 @@ public: SurfaceRect_Tuple GetTexCopySurface(const SurfaceParams& params); /// Write any cached resources overlapping the region back to memory (if dirty) - void FlushRegion(PAddr addr, u64 size, Surface flush_surface = nullptr); + void FlushRegion(VAddr addr, u64 size, Surface flush_surface = nullptr); /// Mark region as being invalidated by region_owner (nullptr if 3DS memory) - void InvalidateRegion(PAddr addr, u64 size, const Surface& region_owner); + void InvalidateRegion(VAddr addr, u64 size, const Surface& region_owner); /// Flush all cached resources tracked by this cache manager void FlushAll(); @@ -319,7 +319,7 @@ private: void DuplicateSurface(const Surface& src_surface, const Surface& dest_surface); /// Update surface's texture for given region when necessary - void ValidateSurface(const Surface& surface, PAddr addr, u64 size); + void ValidateSurface(const Surface& surface, VAddr addr, u64 size); /// Create a new surface Surface CreateSurface(const SurfaceParams& params); @@ -331,7 +331,7 @@ private: void UnregisterSurface(const Surface& surface); /// Increase/decrease the number of surface in pages touching the specified region - void UpdatePagesCachedCount(PAddr addr, u64 size, int delta); + void UpdatePagesCachedCount(VAddr addr, u64 size, int delta); SurfaceCache surface_cache; PageMap cached_pages;