From 8a3427a4c857aa08e365d1776d1f0d9f32639c9c Mon Sep 17 00:00:00 2001 From: ReinUsesLisp Date: Thu, 24 Jun 2021 17:40:24 -0300 Subject: [PATCH] glasm: Add passthrough geometry shader support --- .../backend/glasm/emit_context.cpp | 5 ++-- .../backend/glasm/emit_glasm.cpp | 28 +++++++++++++++---- src/video_core/renderer_opengl/gl_device.cpp | 1 + src/video_core/renderer_opengl/gl_device.h | 5 ++++ .../renderer_opengl/gl_shader_cache.cpp | 2 +- 5 files changed, 33 insertions(+), 8 deletions(-) diff --git a/src/shader_recompiler/backend/glasm/emit_context.cpp b/src/shader_recompiler/backend/glasm/emit_context.cpp index 80dad9ff34..069c019ad4 100644 --- a/src/shader_recompiler/backend/glasm/emit_context.cpp +++ b/src/shader_recompiler/backend/glasm/emit_context.cpp @@ -83,13 +83,14 @@ EmitContext::EmitContext(IR::Program& program, Bindings& bindings, const Profile break; } const std::string_view attr_stage{stage == Stage::Fragment ? "fragment" : "vertex"}; + const VaryingState loads{info.loads.mask | info.passthrough.mask}; for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { - if (info.loads.Generic(index)) { + if (loads.Generic(index)) { Add("{}ATTRIB in_attr{}[]={{{}.attrib[{}..{}]}};", InterpDecorator(info.interpolation[index]), index, attr_stage, index, index); } } - if (IsInputArray(stage) && info.loads.AnyComponent(IR::Attribute::PositionX)) { + if (IsInputArray(stage) && loads.AnyComponent(IR::Attribute::PositionX)) { Add("ATTRIB vertex_position=vertex.position;"); } if (info.uses_invocation_id) { diff --git a/src/shader_recompiler/backend/glasm/emit_glasm.cpp b/src/shader_recompiler/backend/glasm/emit_glasm.cpp index 2b96977b36..64787b3537 100644 --- a/src/shader_recompiler/backend/glasm/emit_glasm.cpp +++ b/src/shader_recompiler/backend/glasm/emit_glasm.cpp @@ -304,6 +304,9 @@ void SetupOptions(const IR::Program& program, const Profile& profile, header += "OPTION NV_viewport_array2;"; } } + if (program.is_geometry_passthrough && profile.support_geometry_shader_passthrough) { + header += "OPTION NV_geometry_shader_passthrough;"; + } if (info.uses_typeless_image_reads && profile.support_typeless_image_loads) { header += "OPTION EXT_shader_image_load_formatted;"; } @@ -410,11 +413,26 @@ std::string EmitGLASM(const Profile& profile, const RuntimeInfo& runtime_info, I runtime_info.tess_clockwise ? "CW" : "CCW"); break; case Stage::Geometry: - header += fmt::format("PRIMITIVE_IN {};" - "PRIMITIVE_OUT {};" - "VERTICES_OUT {};", - InputPrimitive(runtime_info.input_topology), - OutputPrimitive(program.output_topology), program.output_vertices); + header += fmt::format("PRIMITIVE_IN {};", InputPrimitive(runtime_info.input_topology)); + if (program.is_geometry_passthrough) { + if (profile.support_geometry_shader_passthrough) { + for (size_t index = 0; index < IR::NUM_GENERICS; ++index) { + if (program.info.passthrough.Generic(index)) { + header += fmt::format("PASSTHROUGH result.attrib[{}];", index); + } + } + if (program.info.passthrough.AnyComponent(IR::Attribute::PositionX)) { + header += "PASSTHROUGH result.position;"; + } + } else { + LOG_WARNING(Shader_GLASM, "Passthrough geometry program used but not supported"); + } + } else { + header += + fmt::format("VERTICES_OUT {};" + "PRIMITIVE_OUT {};", + program.output_vertices, OutputPrimitive(program.output_topology)); + } break; case Stage::Compute: header += fmt::format("GROUP_SIZE {} {} {};", program.workgroup_size[0], diff --git a/src/video_core/renderer_opengl/gl_device.cpp b/src/video_core/renderer_opengl/gl_device.cpp index 27be347e69..6818951f2b 100644 --- a/src/video_core/renderer_opengl/gl_device.cpp +++ b/src/video_core/renderer_opengl/gl_device.cpp @@ -160,6 +160,7 @@ Device::Device() { has_vertex_buffer_unified_memory = GLAD_GL_NV_vertex_buffer_unified_memory; has_debugging_tool_attached = IsDebugToolAttached(extensions); has_depth_buffer_float = HasExtension(extensions, "GL_NV_depth_buffer_float"); + has_geometry_shader_passthrough = GLAD_GL_NV_geometry_shader_passthrough; has_nv_gpu_shader_5 = GLAD_GL_NV_gpu_shader5; has_shader_int64 = HasExtension(extensions, "GL_ARB_gpu_shader_int64"); has_amd_shader_half_float = GLAD_GL_AMD_gpu_shader_half_float; diff --git a/src/video_core/renderer_opengl/gl_device.h b/src/video_core/renderer_opengl/gl_device.h index ad7b01b063..45ddf5e010 100644 --- a/src/video_core/renderer_opengl/gl_device.h +++ b/src/video_core/renderer_opengl/gl_device.h @@ -120,6 +120,10 @@ public: return has_depth_buffer_float; } + bool HasGeometryShaderPassthrough() const { + return has_geometry_shader_passthrough; + } + bool HasNvGpuShader5() const { return has_nv_gpu_shader_5; } @@ -174,6 +178,7 @@ private: bool use_asynchronous_shaders{}; bool use_driver_cache{}; bool has_depth_buffer_float{}; + bool has_geometry_shader_passthrough{}; bool has_nv_gpu_shader_5{}; bool has_shader_int64{}; bool has_amd_shader_half_float{}; diff --git a/src/video_core/renderer_opengl/gl_shader_cache.cpp b/src/video_core/renderer_opengl/gl_shader_cache.cpp index 06e39a5032..af8e9f44db 100644 --- a/src/video_core/renderer_opengl/gl_shader_cache.cpp +++ b/src/video_core/renderer_opengl/gl_shader_cache.cpp @@ -187,7 +187,7 @@ ShaderCache::ShaderCache(RasterizerOpenGL& rasterizer_, Core::Frontend::EmuWindo .support_demote_to_helper_invocation = false, .support_int64_atomics = false, .support_derivative_control = device.HasDerivativeControl(), - .support_geometry_shader_passthrough = false, // TODO + .support_geometry_shader_passthrough = device.HasGeometryShaderPassthrough(), .support_gl_nv_gpu_shader_5 = device.HasNvGpuShader5(), .support_gl_amd_gpu_shader_half_float = device.HasAmdShaderHalfFloat(), .support_gl_texture_shadow_lod = device.HasTextureShadowLod(),