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settings_enums: Cannonicalize settings names
Gives every option of the enums a string literal via a macro.
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@ -207,16 +207,177 @@ enum class AspectRatio : u32 {
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Stretch,
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Stretch,
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};
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};
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static std::map<std::type_index, std::map<std::string, u32>> translations = {
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#define X(ENUM, NAME) \
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{ (#NAME), static_cast<u32>(ENUM::NAME) }
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static std::map<std::type_index, std::map<std::string, u32>> canonicalizations = {
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{typeid(AudioEngine),
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{typeid(AudioEngine),
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{
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{
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{"auto", static_cast<u32>(AudioEngine::Auto)},
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{"auto", static_cast<u32>(AudioEngine::Auto)},
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{"cubeb", static_cast<u32>(AudioEngine::Cubeb)},
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{"cubeb", static_cast<u32>(AudioEngine::Cubeb)},
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{"sdl2", static_cast<u32>(AudioEngine::Sdl2)},
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{"sdl2", static_cast<u32>(AudioEngine::Sdl2)},
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{"null", static_cast<u32>(AudioEngine::Null)},
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{"null", static_cast<u32>(AudioEngine::Null)},
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}},
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{typeid(AudioMode),
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{
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X(AudioMode, Mono),
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X(AudioMode, Stereo),
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X(AudioMode, Surround),
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}},
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{typeid(Language),
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{
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X(Language, Japanese),
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X(Language, EnglishAmerican),
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X(Language, French),
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X(Language, German),
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X(Language, Italian),
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X(Language, Spanish),
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X(Language, Chinese),
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X(Language, Korean),
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X(Language, Dutch),
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X(Language, Portuguese),
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X(Language, Russian),
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X(Language, Taiwanese),
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X(Language, EnglishBritish),
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X(Language, FrenchCanadian),
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X(Language, SpanishLatin),
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X(Language, ChineseSimplified),
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X(Language, ChineseTraditional),
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X(Language, PortugueseBrazilian),
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}},
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{typeid(Region),
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{
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X(Region, Japan),
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X(Region, Usa),
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X(Region, Europe),
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X(Region, Australia),
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X(Region, China),
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X(Region, Korea),
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X(Region, Taiwan),
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}},
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{typeid(TimeZone),
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{
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X(TimeZone, Auto), X(TimeZone, Default), X(TimeZone, CET),
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X(TimeZone, CST6CDT), X(TimeZone, Cuba), X(TimeZone, EET),
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X(TimeZone, Egypt), X(TimeZone, Eire), X(TimeZone, EST5EDT),
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X(TimeZone, GB), X(TimeZone, GBEire), X(TimeZone, GMT),
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X(TimeZone, GMTPlusZero), X(TimeZone, GMTMinusZero), X(TimeZone, GMTZero),
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X(TimeZone, Greenwich), X(TimeZone, Hongkong), X(TimeZone, HST),
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X(TimeZone, Iceland), X(TimeZone, Iran), X(TimeZone, Israel),
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X(TimeZone, Jamaica), X(TimeZone, Japan), X(TimeZone, Kwajalein),
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X(TimeZone, Libya), X(TimeZone, MET), X(TimeZone, MST),
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X(TimeZone, MST7MDT), X(TimeZone, Navajo), X(TimeZone, NZ),
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X(TimeZone, NZCHAT), X(TimeZone, Poland), X(TimeZone, Portugal),
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X(TimeZone, PRC), X(TimeZone, ROC), X(TimeZone, ROK),
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X(TimeZone, Singapore), X(TimeZone, Turkey), X(TimeZone, UCT),
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X(TimeZone, Universal), X(TimeZone, UTC), X(TimeZone, W_SU),
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X(TimeZone, WET), X(TimeZone, Zulu),
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}},
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{typeid(AnisotropyMode),
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{
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X(AnisotropyMode, Automatic),
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X(AnisotropyMode, Default),
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X(AnisotropyMode, X2),
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X(AnisotropyMode, X4),
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X(AnisotropyMode, X8),
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X(AnisotropyMode, X16),
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}},
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{typeid(AstcDecodeMode),
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{
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X(AstcDecodeMode, Cpu),
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X(AstcDecodeMode, Gpu),
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X(AstcDecodeMode, CpuAsynchronous),
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}},
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{typeid(AstcRecompression),
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{
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X(AstcRecompression, Uncompressed),
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X(AstcRecompression, Bc1),
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X(AstcRecompression, Bc3),
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}},
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{typeid(VSyncMode),
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{
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X(VSyncMode, Immediate),
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X(VSyncMode, Mailbox),
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X(VSyncMode, Fifo),
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X(VSyncMode, FifoRelaxed),
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}},
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{typeid(RendererBackend),
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{
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X(RendererBackend, OpenGL),
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X(RendererBackend, Vulkan),
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X(RendererBackend, Null),
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}},
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{typeid(ShaderBackend),
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{
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X(ShaderBackend, Glsl),
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X(ShaderBackend, Glasm),
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X(ShaderBackend, SpirV),
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}},
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{typeid(GpuAccuracy),
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{
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X(GpuAccuracy, Normal),
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X(GpuAccuracy, High),
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X(GpuAccuracy, Extreme),
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}},
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{typeid(CpuAccuracy),
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{
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X(CpuAccuracy, Auto),
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X(CpuAccuracy, Accurate),
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X(CpuAccuracy, Unsafe),
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X(CpuAccuracy, Paranoid),
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}},
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{typeid(FullscreenMode),
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{
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X(FullscreenMode, Borderless),
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X(FullscreenMode, Exclusive),
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}},
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{typeid(NvdecEmulation),
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{
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X(NvdecEmulation, Off),
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X(NvdecEmulation, Cpu),
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X(NvdecEmulation, Gpu),
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}},
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{typeid(ResolutionSetup),
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{
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X(ResolutionSetup, Res1_2X),
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X(ResolutionSetup, Res3_4X),
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X(ResolutionSetup, Res1X),
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X(ResolutionSetup, Res3_2X),
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X(ResolutionSetup, Res2X),
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X(ResolutionSetup, Res3X),
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X(ResolutionSetup, Res4X),
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X(ResolutionSetup, Res5X),
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X(ResolutionSetup, Res6X),
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X(ResolutionSetup, Res7X),
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X(ResolutionSetup, Res8X),
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}},
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{typeid(ScalingFilter),
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{
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X(ScalingFilter, NearestNeighbor),
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X(ScalingFilter, Bilinear),
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X(ScalingFilter, Bicubic),
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X(ScalingFilter, Gaussian),
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X(ScalingFilter, ScaleForce),
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X(ScalingFilter, Fsr),
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}},
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{typeid(AntiAliasing),
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{
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X(AntiAliasing, None),
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X(AntiAliasing, Fxaa),
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X(AntiAliasing, Smaa),
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}},
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{typeid(AspectRatio),
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{
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X(AspectRatio, R16_9),
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X(AspectRatio, R4_3),
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X(AspectRatio, R21_9),
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X(AspectRatio, R16_10),
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X(AspectRatio, Stretch),
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}}};
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}}};
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static std::string empty_string{};
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#undef X
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static std::string invalid_string{"(invalid setting)"};
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template <typename Type>
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template <typename Type>
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const std::string& CanonicalizeEnum(Type id) {
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const std::string& CanonicalizeEnum(Type id) {
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