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gl_buffer_cache: Make GetHandle() a const member function
GetHandle() internally calls GetHandle() on the stream_buffer instance, which is a const member function, so this can be made const as well.
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@ -77,7 +77,7 @@ void OGLBufferCache::Unmap() {
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stream_buffer.Unmap(buffer_offset - buffer_offset_base);
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}
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GLuint OGLBufferCache::GetHandle() {
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GLuint OGLBufferCache::GetHandle() const {
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return stream_buffer.GetHandle();
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}
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@ -41,7 +41,7 @@ public:
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void Map(size_t max_size);
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void Unmap();
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GLuint GetHandle();
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GLuint GetHandle() const;
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protected:
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void AlignBuffer(size_t alignment);
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