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configure_per_game_addons: Stretch first column and not last
This provides more sensible column widths.
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@ -47,6 +47,9 @@ ConfigurePerGameAddons::ConfigurePerGameAddons(Core::System& system_, QWidget* p
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item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
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item_model->setHeaderData(0, Qt::Horizontal, tr("Patch Name"));
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item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));
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item_model->setHeaderData(1, Qt::Horizontal, tr("Version"));
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tree_view->header()->setStretchLastSection(false);
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tree_view->header()->setSectionResizeMode(0, QHeaderView::ResizeMode::Stretch);
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// We must register all custom types with the Qt Automoc system so that we are able to use it
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// We must register all custom types with the Qt Automoc system so that we are able to use it
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// with signals/slots. In this case, QList falls under the umbrella of custom types.
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// with signals/slots. In this case, QList falls under the umbrella of custom types.
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qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
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qRegisterMetaType<QList<QStandardItem*>>("QList<QStandardItem*>");
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@ -138,5 +141,5 @@ void ConfigurePerGameAddons::LoadConfiguration() {
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item_model->appendRow(list_items.back());
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item_model->appendRow(list_items.back());
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}
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}
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tree_view->setColumnWidth(0, 5 * tree_view->width() / 16);
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tree_view->resizeColumnToContents(1);
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}
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}
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