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shader_decode: Stub DEPBAR
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@ -88,6 +88,10 @@ u32 ShaderIR::DecodeOther(BasicBlock& bb, u32 pc) {
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SetRegister(bb, instr.gpr0, value);
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break;
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}
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case OpCode::Id::DEPBAR: {
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LOG_WARNING(HW_GPU, "DEPBAR instruction is stubbed");
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break;
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}
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default:
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UNIMPLEMENTED_MSG("Unhandled instruction: {}", opcode->get().GetName());
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}
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