GSP: Clean up GX command processing a lot and treat command id as a u8 rather than a u32.

Anonymous structs are not standard C++, hence don't use them.
This commit is contained in:
Tony Wasserka 2014-07-22 12:41:16 +02:00
parent 246cb75584
commit 9b0d0c81a0
4 changed files with 98 additions and 55 deletions

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@ -28,22 +28,24 @@ QVariant GPUCommandStreamItemModel::data(const QModelIndex& index, int role) con
const GSP_GPU::GXCommand& command = GetDebugger()->ReadGXCommandHistory(command_index); const GSP_GPU::GXCommand& command = GetDebugger()->ReadGXCommandHistory(command_index);
if (role == Qt::DisplayRole) if (role == Qt::DisplayRole)
{ {
std::map<GSP_GPU::GXCommandId, const char*> command_names; std::map<GSP_GPU::GXCommandId, const char*> command_names = {
command_names[GSP_GPU::GXCommandId::REQUEST_DMA] = "REQUEST_DMA"; { GSP_GPU::GXCommandId::REQUEST_DMA, "REQUEST_DMA" },
command_names[GSP_GPU::GXCommandId::SET_COMMAND_LIST_FIRST] = "SET_COMMAND_LIST_FIRST"; { GSP_GPU::GXCommandId::SET_COMMAND_LIST_FIRST, "SET_COMMAND_LIST_FIRST" },
command_names[GSP_GPU::GXCommandId::SET_MEMORY_FILL] = "SET_MEMORY_FILL"; { GSP_GPU::GXCommandId::SET_MEMORY_FILL, "SET_MEMORY_FILL" },
command_names[GSP_GPU::GXCommandId::SET_DISPLAY_TRANSFER] = "SET_DISPLAY_TRANSFER"; { GSP_GPU::GXCommandId::SET_DISPLAY_TRANSFER, "SET_DISPLAY_TRANSFER" },
command_names[GSP_GPU::GXCommandId::SET_TEXTURE_COPY] = "SET_TEXTURE_COPY"; { GSP_GPU::GXCommandId::SET_TEXTURE_COPY, "SET_TEXTURE_COPY" },
command_names[GSP_GPU::GXCommandId::SET_COMMAND_LIST_LAST] = "SET_COMMAND_LIST_LAST"; { GSP_GPU::GXCommandId::SET_COMMAND_LIST_LAST, "SET_COMMAND_LIST_LAST" }
QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9").arg(command_names[static_cast<GSP_GPU::GXCommandId>(command.id)]) };
.arg(command.data[0], 8, 16, QLatin1Char('0')) const u32* command_data = reinterpret_cast<const u32*>(&command);
.arg(command.data[1], 8, 16, QLatin1Char('0')) QString str = QString("%1 %2 %3 %4 %5 %6 %7 %8 %9").arg(command_names[command.id])
.arg(command.data[2], 8, 16, QLatin1Char('0')) .arg(command_data[0], 8, 16, QLatin1Char('0'))
.arg(command.data[3], 8, 16, QLatin1Char('0')) .arg(command_data[1], 8, 16, QLatin1Char('0'))
.arg(command.data[4], 8, 16, QLatin1Char('0')) .arg(command_data[2], 8, 16, QLatin1Char('0'))
.arg(command.data[5], 8, 16, QLatin1Char('0')) .arg(command_data[3], 8, 16, QLatin1Char('0'))
.arg(command.data[6], 8, 16, QLatin1Char('0')) .arg(command_data[4], 8, 16, QLatin1Char('0'))
.arg(command.data[7], 8, 16, QLatin1Char('0')); .arg(command_data[5], 8, 16, QLatin1Char('0'))
.arg(command_data[6], 8, 16, QLatin1Char('0'))
.arg(command_data[7], 8, 16, QLatin1Char('0'));
return QVariant(str); return QVariant(str);
} }
else else

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@ -160,60 +160,72 @@ void TriggerCmdReqQueue(Service::Interface* self) {
}; };
GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id); GX_CmdBufferHeader* header = (GX_CmdBufferHeader*)GX_GetCmdBufferPointer(g_thread_id);
u32* cmd_buff = (u32*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20)); auto& command = *(const GXCommand*)GX_GetCmdBufferPointer(g_thread_id, 0x20 + (header->index * 0x20));
switch (static_cast<GXCommandId>(cmd_buff[0])) { switch (command.id) {
// GX request DMA - typically used for copying memory from GSP heap to VRAM // GX request DMA - typically used for copying memory from GSP heap to VRAM
case GXCommandId::REQUEST_DMA: case GXCommandId::REQUEST_DMA:
memcpy(Memory::GetPointer(cmd_buff[2]), Memory::GetPointer(cmd_buff[1]), cmd_buff[3]); memcpy(Memory::GetPointer(command.dma_request.dest_address),
Memory::GetPointer(command.dma_request.source_address),
command.dma_request.size);
break; break;
case GXCommandId::SET_COMMAND_LIST_LAST: case GXCommandId::SET_COMMAND_LIST_LAST:
WriteGPURegister(GPU::Regs::CommandProcessor + 2, cmd_buff[1] >> 3); // command list data address {
WriteGPURegister(GPU::Regs::CommandProcessor, cmd_buff[2] >> 3); // command list address auto& params = command.set_command_list_last;
WriteGPURegister(GPU::Regs::CommandProcessor + 4, 1); // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though WriteGPURegister(GPU::Regs::CommandProcessor + 2, params.address >> 3);
WriteGPURegister(GPU::Regs::CommandProcessor, params.size >> 3);
WriteGPURegister(GPU::Regs::CommandProcessor + 4, 1); // TODO: Not sure if we are supposed to always write this .. seems to trigger processing though
// TODO: Move this to GPU // TODO: Move this to GPU
// TODO: Not sure what units the size is measured in // TODO: Not sure what units the size is measured in
g_debugger.CommandListCalled(cmd_buff[1], (u32*)Memory::GetPointer(cmd_buff[1]), cmd_buff[2]); g_debugger.CommandListCalled(params.address,
(u32*)Memory::GetPointer(params.address),
params.size);
break; break;
}
case GXCommandId::SET_MEMORY_FILL: case GXCommandId::SET_MEMORY_FILL:
WriteGPURegister(GPU::Regs::MemoryFill, cmd_buff[1] >> 3); // Start 1 {
WriteGPURegister(GPU::Regs::MemoryFill + 1, cmd_buff[3] >> 3); // End 1 auto& params = command.memory_fill;
WriteGPURegister(GPU::Regs::MemoryFill + 2, cmd_buff[3] - cmd_buff[1]); // Size 1 WriteGPURegister(GPU::Regs::MemoryFill, params.start1 >> 3);
WriteGPURegister(GPU::Regs::MemoryFill + 3, cmd_buff[2]); // Value 1 WriteGPURegister(GPU::Regs::MemoryFill + 1, params.end1 >> 3);
WriteGPURegister(GPU::Regs::MemoryFill + 2, params.end1 - params.start1);
WriteGPURegister(GPU::Regs::MemoryFill + 3, params.value1);
WriteGPURegister(GPU::Regs::MemoryFill + 4, cmd_buff[4] >> 3); // Start 2 WriteGPURegister(GPU::Regs::MemoryFill + 4, params.start2 >> 3);
WriteGPURegister(GPU::Regs::MemoryFill + 5, cmd_buff[6] >> 3); // End 2 WriteGPURegister(GPU::Regs::MemoryFill + 5, params.end2 >> 3);
WriteGPURegister(GPU::Regs::MemoryFill + 6, cmd_buff[6] - cmd_buff[4]); // Size 2 WriteGPURegister(GPU::Regs::MemoryFill + 6, params.end2 - params.start2);
WriteGPURegister(GPU::Regs::MemoryFill + 7, cmd_buff[5]); // Value 2 WriteGPURegister(GPU::Regs::MemoryFill + 7, params.value2);
break; break;
}
// TODO: Check if texture copies are implemented correctly.. // TODO: Check if texture copies are implemented correctly..
case GXCommandId::SET_DISPLAY_TRANSFER: case GXCommandId::SET_DISPLAY_TRANSFER:
case GXCommandId::SET_TEXTURE_COPY: case GXCommandId::SET_TEXTURE_COPY:
WriteGPURegister(GPU::Regs::DisplayTransfer, cmd_buff[1] >> 3); // input buffer address {
WriteGPURegister(GPU::Regs::DisplayTransfer + 1, cmd_buff[2] >> 3); // output buffer address auto& params = command.image_copy;
WriteGPURegister(GPU::Regs::DisplayTransfer + 3, cmd_buff[3]); // input buffer size WriteGPURegister(GPU::Regs::DisplayTransfer, params.in_buffer_address >> 3);
WriteGPURegister(GPU::Regs::DisplayTransfer + 2, cmd_buff[4]); // output buffer size WriteGPURegister(GPU::Regs::DisplayTransfer + 1, params.out_buffer_address >> 3);
WriteGPURegister(GPU::Regs::DisplayTransfer + 4, cmd_buff[5]); // transfer flags WriteGPURegister(GPU::Regs::DisplayTransfer + 3, params.in_buffer_size);
WriteGPURegister(GPU::Regs::DisplayTransfer + 2, params.out_buffer_size);
WriteGPURegister(GPU::Regs::DisplayTransfer + 4, params.flags);
// TODO: Should this only be ORed with 1 for texture copies? // TODO: Should this only be ORed with 1 for texture copies?
WriteGPURegister(GPU::Regs::DisplayTransfer + 6, 1); // trigger transfer // trigger transfer
WriteGPURegister(GPU::Regs::DisplayTransfer + 6, 1);
break; break;
}
case GXCommandId::SET_COMMAND_LIST_FIRST: case GXCommandId::SET_COMMAND_LIST_FIRST:
{ {
//u32* buf0_data = (u32*)Memory::GetPointer(cmd_buff[1]); // TODO
//u32* buf1_data = (u32*)Memory::GetPointer(cmd_buff[3]);
//u32* buf2_data = (u32*)Memory::GetPointer(cmd_buff[5]);
break; break;
} }
default: default:
ERROR_LOG(GSP, "unknown command 0x%08X", cmd_buff[0]); ERROR_LOG(GSP, "unknown command 0x%08X", (int)command.id.Value());
} }
GX_FinishCommand(g_thread_id); GX_FinishCommand(g_thread_id);

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@ -4,6 +4,7 @@
#pragma once #pragma once
#include "common/bit_field.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
//////////////////////////////////////////////////////////////////////////////////////////////////// ////////////////////////////////////////////////////////////////////////////////////////////////////
@ -12,21 +13,50 @@
namespace GSP_GPU { namespace GSP_GPU {
enum class GXCommandId : u32 { enum class GXCommandId : u32 {
REQUEST_DMA = 0x00000000, REQUEST_DMA = 0x00,
SET_COMMAND_LIST_LAST = 0x00000001, SET_COMMAND_LIST_LAST = 0x01,
SET_MEMORY_FILL = 0x01000102, // TODO: Confirm? SET_MEMORY_FILL = 0x02,
SET_DISPLAY_TRANSFER = 0x00000003, SET_DISPLAY_TRANSFER = 0x03,
SET_TEXTURE_COPY = 0x00000004, SET_TEXTURE_COPY = 0x04,
SET_COMMAND_LIST_FIRST = 0x00000005, SET_COMMAND_LIST_FIRST = 0x05,
}; };
union GXCommand { struct GXCommand {
struct { BitField<0, 8, GXCommandId> id;
GXCommandId id;
union {
struct {
u32 source_address;
u32 dest_address;
u32 size;
} dma_request;
struct {
u32 address;
u32 size;
} set_command_list_last;
struct {
u32 start1;
u32 value1;
u32 end1;
u32 start2;
u32 value2;
u32 end2;
} memory_fill;
struct {
u32 in_buffer_address;
u32 out_buffer_address;
u32 in_buffer_size;
u32 out_buffer_size;
u32 flags;
} image_copy;
u8 raw_data[0x1C];
}; };
u32 data[0x20];
}; };
static_assert(sizeof(GXCommand) == 0x20, "GXCommand struct has incorrect size");
/// Interface to "srv:" service /// Interface to "srv:" service
class Interface : public Service::Interface { class Interface : public Service::Interface {

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@ -50,7 +50,7 @@ public:
virtual void GXCommandProcessed(int total_command_count) virtual void GXCommandProcessed(int total_command_count)
{ {
const GSP_GPU::GXCommand& cmd = observed->ReadGXCommandHistory(total_command_count-1); const GSP_GPU::GXCommand& cmd = observed->ReadGXCommandHistory(total_command_count-1);
ERROR_LOG(GSP, "Received command: id=%x", cmd.id); ERROR_LOG(GSP, "Received command: id=%x", (int)cmd.id.Value());
} }
/** /**
@ -84,8 +84,7 @@ public:
gx_command_history.push_back(GSP_GPU::GXCommand()); gx_command_history.push_back(GSP_GPU::GXCommand());
GSP_GPU::GXCommand& cmd = gx_command_history[gx_command_history.size()-1]; GSP_GPU::GXCommand& cmd = gx_command_history[gx_command_history.size()-1];
const int cmd_length = sizeof(GSP_GPU::GXCommand); memcpy(&cmd, command_data, sizeof(GSP_GPU::GXCommand));
memcpy(cmd.data, command_data, cmd_length);
ForEachObserver([this](DebuggerObserver* observer) { ForEachObserver([this](DebuggerObserver* observer) {
observer->GXCommandProcessed(this->gx_command_history.size()); observer->GXCommandProcessed(this->gx_command_history.size());