diff --git a/src/video_core/renderer_opengl/gl_rasterizer.cpp b/src/video_core/renderer_opengl/gl_rasterizer.cpp index 3646a1b1b4..ea03e9b88a 100644 --- a/src/video_core/renderer_opengl/gl_rasterizer.cpp +++ b/src/video_core/renderer_opengl/gl_rasterizer.cpp @@ -216,7 +216,7 @@ void RasterizerOpenGL::SetupShaders(u8* buffer_ptr, GLintptr buffer_offset) { // Next available bindpoints to use when uploading the const buffers and textures to the GLSL // shaders. The constbuffer bindpoint starts after the shader stage configuration bind points. - u32 current_constbuffer_bindpoint = uniform_buffers.size(); + u32 current_constbuffer_bindpoint = static_cast(uniform_buffers.size()); u32 current_texture_bindpoint = 0; for (size_t index = 0; index < Maxwell::MaxShaderProgram; ++index) {