diff --git a/src/audio_core/command_generator.cpp b/src/audio_core/command_generator.cpp index a4a9a757d6..5b10655205 100644 --- a/src/audio_core/command_generator.cpp +++ b/src/audio_core/command_generator.cpp @@ -383,11 +383,14 @@ void CommandGenerator::GenerateI3dl2ReverbEffectCommand(s32 mix_buffer_offset, E const auto channel_count = params.channel_count; for (s32 i = 0; i < channel_count; i++) { // TODO(ogniK): Actually implement reverb + /* if (params.input[i] != params.output[i]) { const auto* input = GetMixBuffer(mix_buffer_offset + params.input[i]); auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]); ApplyMix<1>(output, input, 32768, worker_params.sample_count); - } + }*/ + auto* output = GetMixBuffer(mix_buffer_offset + params.output[i]); + std::memset(output, 0, worker_params.sample_count * sizeof(s32)); } }