video_core/codecs: skip decoders that use hw frames ...

... this would resolve some edge-cases where multiple devices are
present and ffmpeg is unable to auto-supply the hw surfaces
This commit is contained in:
liushuyu 2021-12-12 17:43:10 -07:00
parent 37f1c76613
commit a2d73eaa10
1 changed files with 9 additions and 0 deletions

View File

@ -130,6 +130,12 @@ bool Codec::CreateGpuAvDevice() {
}
if (config->methods & HW_CONFIG_METHOD && config->device_type == type) {
av_codec_ctx->pix_fmt = config->pix_fmt;
if (config->methods & AV_CODEC_HW_CONFIG_METHOD_HW_FRAMES_CTX) {
// skip zero-copy decoders, we don't currently support them
LOG_DEBUG(Service_NVDRV, "Skipping decoder {} with unsupported capability {}.",
av_hwdevice_get_type_name(type), config->methods);
continue;
}
LOG_INFO(Service_NVDRV, "Using {} GPU decoder", av_hwdevice_get_type_name(type));
return true;
}
@ -251,6 +257,9 @@ void Codec::Decode() {
final_frame->format = PREFERRED_GPU_FMT;
const int ret = av_hwframe_transfer_data(final_frame.get(), initial_frame.get(), 0);
ASSERT_MSG(!ret, "av_hwframe_transfer_data error {}", ret);
// null the hw frame context to prevent the buffer from being deleted
// and leaving a dangling reference in the av_codec_ctx
initial_frame->hw_frames_ctx = nullptr;
} else {
final_frame = std::move(initial_frame);
}