mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-08-25 15:57:18 +02:00
core: Fix clang-format errors.
This commit is contained in:
parent
8d009a7aae
commit
a86a88109a
@ -242,15 +242,16 @@ struct System::Impl {
|
|||||||
void Shutdown() {
|
void Shutdown() {
|
||||||
// Log last frame performance stats if game was loded
|
// Log last frame performance stats if game was loded
|
||||||
if (perf_stats) {
|
if (perf_stats) {
|
||||||
const auto perf_results = GetAndResetPerfStats();
|
const auto perf_results = GetAndResetPerfStats();
|
||||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_EmulationSpeed",
|
telemetry_session->AddField(Telemetry::FieldType::Performance,
|
||||||
perf_results.emulation_speed * 100.0);
|
"Shutdown_EmulationSpeed",
|
||||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
perf_results.emulation_speed * 100.0);
|
||||||
perf_results.game_fps);
|
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Framerate",
|
||||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
perf_results.game_fps);
|
||||||
perf_results.frametime * 1000.0);
|
telemetry_session->AddField(Telemetry::FieldType::Performance, "Shutdown_Frametime",
|
||||||
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
|
perf_results.frametime * 1000.0);
|
||||||
perf_stats->GetMeanFrametime());
|
telemetry_session->AddField(Telemetry::FieldType::Performance, "Mean_Frametime_MS",
|
||||||
|
perf_stats->GetMeanFrametime());
|
||||||
}
|
}
|
||||||
|
|
||||||
lm_manager.Flush();
|
lm_manager.Flush();
|
||||||
|
Loading…
Reference in New Issue
Block a user