Merge pull request #2808 from FearlessTobi/port-4866

Port citra-emu/citra#4866: "configure_dialog: reverse tab map to avoid logic based on user-facing/translatable text"
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David 2019-09-05 11:02:53 +10:00 committed by GitHub
commit aa8daaf22a
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@ -68,12 +68,14 @@ void ConfigureDialog::RetranslateUI() {
ui->tabWidget->setCurrentIndex(old_index); ui->tabWidget->setCurrentIndex(old_index);
} }
Q_DECLARE_METATYPE(QList<QWidget*>);
void ConfigureDialog::PopulateSelectionList() { void ConfigureDialog::PopulateSelectionList() {
const std::array<std::pair<QString, QStringList>, 4> items{ const std::array<std::pair<QString, QList<QWidget*>>, 4> items{
{{tr("General"), {tr("General"), tr("Web"), tr("Debug"), tr("Game List")}}, {{tr("General"), {ui->generalTab, ui->webTab, ui->debugTab, ui->gameListTab}},
{tr("System"), {tr("System"), tr("Profiles"), tr("Audio")}}, {tr("System"), {ui->systemTab, ui->profileManagerTab, ui->audioTab}},
{tr("Graphics"), {tr("Graphics")}}, {tr("Graphics"), {ui->graphicsTab}},
{tr("Controls"), {tr("Input"), tr("Hotkeys")}}}, {tr("Controls"), {ui->inputTab, ui->hotkeysTab}}},
}; };
[[maybe_unused]] const QSignalBlocker blocker(ui->selectorList); [[maybe_unused]] const QSignalBlocker blocker(ui->selectorList);
@ -81,7 +83,7 @@ void ConfigureDialog::PopulateSelectionList() {
ui->selectorList->clear(); ui->selectorList->clear();
for (const auto& entry : items) { for (const auto& entry : items) {
auto* const item = new QListWidgetItem(entry.first); auto* const item = new QListWidgetItem(entry.first);
item->setData(Qt::UserRole, entry.second); item->setData(Qt::UserRole, QVariant::fromValue(entry.second));
ui->selectorList->addItem(item); ui->selectorList->addItem(item);
} }
@ -93,24 +95,26 @@ void ConfigureDialog::UpdateVisibleTabs() {
return; return;
} }
const std::map<QString, QWidget*> widgets = { const std::map<QWidget*, QString> widgets = {
{tr("General"), ui->generalTab}, {ui->generalTab, tr("General")},
{tr("System"), ui->systemTab}, {ui->systemTab, tr("System")},
{tr("Profiles"), ui->profileManagerTab}, {ui->profileManagerTab, tr("Profiles")},
{tr("Input"), ui->inputTab}, {ui->inputTab, tr("Input")},
{tr("Hotkeys"), ui->hotkeysTab}, {ui->hotkeysTab, tr("Hotkeys")},
{tr("Graphics"), ui->graphicsTab}, {ui->graphicsTab, tr("Graphics")},
{tr("Audio"), ui->audioTab}, {ui->audioTab, tr("Audio")},
{tr("Debug"), ui->debugTab}, {ui->debugTab, tr("Debug")},
{tr("Web"), ui->webTab}, {ui->webTab, tr("Web")},
{tr("Game List"), ui->gameListTab}, {ui->gameListTab, tr("Game List")},
}; };
[[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget); [[maybe_unused]] const QSignalBlocker blocker(ui->tabWidget);
ui->tabWidget->clear(); ui->tabWidget->clear();
const QStringList tabs = items[0]->data(Qt::UserRole).toStringList();
for (const auto& tab : tabs) { const QList<QWidget*> tabs = qvariant_cast<QList<QWidget*>>(items[0]->data(Qt::UserRole));
ui->tabWidget->addTab(widgets.find(tab)->second, tab);
for (const auto tab : tabs) {
ui->tabWidget->addTab(tab, widgets.at(tab));
} }
} }