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https://github.com/yuzu-emu/yuzu.git
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shared_widget: Determine default request earlier
Fixes a bug where a restore button could be created for an unmanaged widget.
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@ -390,25 +390,6 @@ void Widget::SetupComponent(const QString& label, std::function<void()>& load_fu
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QWidget* data_component{nullptr};
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if (!Settings::IsConfiguringGlobal() && managed) {
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restore_button = CreateRestoreGlobalButton(setting.UsingGlobal(), this);
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touch = [this]() {
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LOG_DEBUG(Frontend, "Enabling custom setting for \"{}\"", setting.GetLabel());
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restore_button->setEnabled(true);
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restore_button->setVisible(true);
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};
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}
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if (require_checkbox) {
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QWidget* lhs =
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CreateCheckBox(other_setting, label, checkbox_serializer, checkbox_restore_func, touch);
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layout->addWidget(lhs);
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} else if (setting.TypeId() != typeid(bool)) {
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QLabel* qt_label = CreateLabel(label);
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layout->addWidget(qt_label);
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}
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request = [&]() {
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if (request != RequestType::Default) {
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return request;
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@ -435,6 +416,25 @@ void Widget::SetupComponent(const QString& label, std::function<void()>& load_fu
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return request;
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}();
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if (!Settings::IsConfiguringGlobal() && managed) {
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restore_button = CreateRestoreGlobalButton(setting.UsingGlobal(), this);
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touch = [this]() {
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LOG_DEBUG(Frontend, "Enabling custom setting for \"{}\"", setting.GetLabel());
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restore_button->setEnabled(true);
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restore_button->setVisible(true);
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};
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}
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if (require_checkbox) {
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QWidget* lhs =
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CreateCheckBox(other_setting, label, checkbox_serializer, checkbox_restore_func, touch);
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layout->addWidget(lhs);
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} else if (setting.TypeId() != typeid(bool)) {
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QLabel* qt_label = CreateLabel(label);
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layout->addWidget(qt_label);
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}
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if (setting.TypeId() == typeid(bool)) {
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data_component = CreateCheckBox(&setting, label, serializer, restore_func, touch);
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} else if (setting.IsEnum()) {
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@ -505,6 +505,9 @@ void Widget::SetupComponent(const QString& label, std::function<void()>& load_fu
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QObject::connect(restore_button, &QAbstractButton::clicked,
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[this, restore_func, checkbox_restore_func](bool) {
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LOG_DEBUG(Frontend, "Restore global state for \"{}\"",
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setting.GetLabel());
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restore_button->setEnabled(false);
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restore_button->setVisible(false);
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