Apply clang format

This commit is contained in:
Adam Heinermann 2021-11-21 18:02:08 -08:00
parent f90d980837
commit b7a938e817

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@ -2845,7 +2845,6 @@ void GMainWindow::OnTasReset() {
input_subsystem->GetTas()->Reset();
}
void GMainWindow::OnConfigurePerGame() {
const u64 title_id = system->GetCurrentProcessProgramID();
OpenPerGameConfiguration(title_id, game_path.toStdString());