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core: hle: kernel: k_scheduler: Improve Unload.
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@ -650,6 +650,7 @@ void KScheduler::RescheduleCurrentCore() {
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if (state.needs_scheduling.load()) {
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Schedule();
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} else {
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GetCurrentThread()->EnableDispatch();
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guard.Unlock();
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}
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}
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@ -659,27 +660,38 @@ void KScheduler::OnThreadStart() {
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}
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void KScheduler::Unload(KThread* thread) {
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ASSERT(thread);
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if (!thread) {
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return;
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}
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LOG_TRACE(Kernel, "core {}, unload thread {}", core_id, thread ? thread->GetName() : "nullptr");
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if (thread) {
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if (thread->IsCallingSvc()) {
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thread->ClearIsCallingSvc();
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}
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if (!thread->IsTerminationRequested()) {
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prev_thread = thread;
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Core::ARM_Interface& cpu_core = system.ArmInterface(core_id);
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auto& physical_core = system.Kernel().PhysicalCore(core_id);
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if (!physical_core.IsInitialized()) {
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return;
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}
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Core::ARM_Interface& cpu_core = physical_core.ArmInterface();
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cpu_core.SaveContext(thread->GetContext32());
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cpu_core.SaveContext(thread->GetContext64());
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// Save the TPIDR_EL0 system register in case it was modified.
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thread->SetTPIDR_EL0(cpu_core.GetTPIDR_EL0());
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cpu_core.ClearExclusiveState();
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if (!thread->IsTerminationRequested() && thread->GetActiveCore() == core_id) {
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prev_thread = thread;
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} else {
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prev_thread = nullptr;
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}
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thread->context_guard.Unlock();
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}
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}
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void KScheduler::Reload(KThread* thread) {
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LOG_TRACE(Kernel, "core {}, reload thread {}", core_id, thread ? thread->GetName() : "nullptr");
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