mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-08-20 22:53:23 +02:00
TextureCache: Improve Reaper.
This commit is contained in:
parent
bb3e95133d
commit
bf01b7993d
@ -51,8 +51,8 @@ TextureCache<P>::TextureCache(Runtime& runtime_, VideoCore::RasterizerInterface&
|
||||
|
||||
if constexpr (HAS_DEVICE_MEMORY_INFO) {
|
||||
const auto device_memory = runtime.GetDeviceLocalMemory();
|
||||
const u64 possible_expected_memory = (device_memory * 3) / 10;
|
||||
const u64 possible_critical_memory = (device_memory * 6) / 10;
|
||||
const u64 possible_expected_memory = (device_memory * 4) / 10;
|
||||
const u64 possible_critical_memory = (device_memory * 7) / 10;
|
||||
expected_memory = std::max(possible_expected_memory, DEFAULT_EXPECTED_MEMORY);
|
||||
critical_memory = std::max(possible_critical_memory, DEFAULT_CRITICAL_MEMORY);
|
||||
minimum_memory = 0;
|
||||
@ -69,7 +69,7 @@ void TextureCache<P>::RunGarbageCollector() {
|
||||
const bool high_priority_mode = total_used_memory >= expected_memory;
|
||||
const bool aggressive_mode = total_used_memory >= critical_memory;
|
||||
const u64 ticks_to_destroy = aggressive_mode ? 10ULL : high_priority_mode ? 25ULL : 100ULL;
|
||||
size_t num_iterations = aggressive_mode ? 10000 : (high_priority_mode ? 100 : 5);
|
||||
size_t num_iterations = aggressive_mode ? 300 : (high_priority_mode ? 50 : 10);
|
||||
const auto clean_up = [this, &num_iterations, high_priority_mode](ImageId image_id) {
|
||||
if (num_iterations == 0) {
|
||||
return true;
|
||||
@ -91,7 +91,7 @@ void TextureCache<P>::RunGarbageCollector() {
|
||||
UntrackImage(image, image_id);
|
||||
}
|
||||
UnregisterImage(image_id);
|
||||
DeleteImage(image_id);
|
||||
DeleteImage(image_id, image.scale_tick > frame_tick + 5);
|
||||
return false;
|
||||
};
|
||||
lru_cache.ForEachItemBelow(frame_tick - ticks_to_destroy, clean_up);
|
||||
@ -287,7 +287,9 @@ void TextureCache<P>::UpdateRenderTargets(bool is_clear) {
|
||||
if (image_id != CORRUPT_ID) {
|
||||
Image& image = slot_images[image_id];
|
||||
image.scale_rating = scale_rating;
|
||||
image.scale_tick = frame_tick + 1;
|
||||
if (image.scale_tick <= frame_tick) {
|
||||
image.scale_tick = frame_tick + 1;
|
||||
}
|
||||
}
|
||||
};
|
||||
for (size_t index = 0; index < NUM_RT; ++index) {
|
||||
@ -810,6 +812,9 @@ bool TextureCache<P>::ImageCanRescale(ImageBase& image) {
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::InvalidateScale(Image& image) {
|
||||
if (image.scale_tick <= frame_tick) {
|
||||
image.scale_tick = frame_tick + 1;
|
||||
}
|
||||
const std::span<const ImageViewId> image_view_ids = image.image_view_ids;
|
||||
auto& dirty = maxwell3d.dirty.flags;
|
||||
dirty[Dirty::RenderTargets] = true;
|
||||
@ -842,12 +847,15 @@ void TextureCache<P>::InvalidateScale(Image& image) {
|
||||
|
||||
template <class P>
|
||||
u64 TextureCache<P>::GetScaledImageSizeBytes(ImageBase& image) {
|
||||
const f32 add_to_size = Settings::values.resolution_info.up_factor;
|
||||
const bool sign = std::signbit(add_to_size);
|
||||
const u32 image_size_bytes = std::max(image.guest_size_bytes, image.unswizzled_size_bytes);
|
||||
const u64 tentative_size = image_size_bytes * static_cast<u64>(std::abs(add_to_size));
|
||||
const u64 scale_up = static_cast<u64>(Settings::values.resolution_info.up_scale *
|
||||
Settings::values.resolution_info.up_scale);
|
||||
const u64 down_shift = static_cast<u64>(Settings::values.resolution_info.down_shift +
|
||||
Settings::values.resolution_info.down_shift);
|
||||
const u64 image_size_bytes =
|
||||
static_cast<u64>(std::max(image.guest_size_bytes, image.unswizzled_size_bytes));
|
||||
const u64 tentative_size = (image_size_bytes * scale_up) >> down_shift;
|
||||
const u64 fitted_size = Common::AlignUp(tentative_size, 1024);
|
||||
return sign ? -fitted_size : fitted_size;
|
||||
return fitted_size;
|
||||
}
|
||||
|
||||
template <class P>
|
||||
@ -1510,7 +1518,7 @@ void TextureCache<P>::UntrackImage(ImageBase& image, ImageId image_id) {
|
||||
}
|
||||
|
||||
template <class P>
|
||||
void TextureCache<P>::DeleteImage(ImageId image_id) {
|
||||
void TextureCache<P>::DeleteImage(ImageId image_id, bool immediate_delete) {
|
||||
ImageBase& image = slot_images[image_id];
|
||||
if (image.HasScaled()) {
|
||||
total_used_memory -= GetScaledImageSizeBytes(image);
|
||||
@ -1576,10 +1584,14 @@ void TextureCache<P>::DeleteImage(ImageId image_id) {
|
||||
num_removed_overlaps);
|
||||
}
|
||||
for (const ImageViewId image_view_id : image_view_ids) {
|
||||
sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
|
||||
if (!immediate_delete) {
|
||||
sentenced_image_view.Push(std::move(slot_image_views[image_view_id]));
|
||||
}
|
||||
slot_image_views.erase(image_view_id);
|
||||
}
|
||||
sentenced_images.Push(std::move(slot_images[image_id]));
|
||||
if (!immediate_delete) {
|
||||
sentenced_images.Push(std::move(slot_images[image_id]));
|
||||
}
|
||||
slot_images.erase(image_id);
|
||||
|
||||
alloc_images.erase(alloc_image_it);
|
||||
|
@ -292,7 +292,7 @@ private:
|
||||
void UntrackImage(ImageBase& image, ImageId image_id);
|
||||
|
||||
/// Delete image from the cache
|
||||
void DeleteImage(ImageId image);
|
||||
void DeleteImage(ImageId image, bool immediate_delete = false);
|
||||
|
||||
/// Remove image views references from the cache
|
||||
void RemoveImageViewReferences(std::span<const ImageViewId> removed_views);
|
||||
|
Loading…
Reference in New Issue
Block a user