diff --git a/src/core/hle/kernel/thread.cpp b/src/core/hle/kernel/thread.cpp index 3abe128106..7d1eb2c6ed 100644 --- a/src/core/hle/kernel/thread.cpp +++ b/src/core/hle/kernel/thread.cpp @@ -88,10 +88,6 @@ void Thread::ResumeFromWait() { // before actually resuming. We can ignore subsequent wakeups if the thread status has // already been set to ThreadStatus::Ready. return; - - case ThreadStatus::Running: - DEBUG_ASSERT_MSG(false, "Thread with object id {} has already resumed.", GetObjectId()); - return; case ThreadStatus::Dead: // This should never happen, as threads must complete before being stopped. DEBUG_ASSERT_MSG(false, "Thread with object id {} cannot be resumed because it's DEAD.", @@ -260,7 +256,6 @@ void Thread::SetStatus(ThreadStatus new_status) { switch (new_status) { case ThreadStatus::Ready: - case ThreadStatus::Running: SetSchedulingStatus(ThreadSchedStatus::Runnable); break; case ThreadStatus::Dormant: diff --git a/src/core/hle/kernel/thread.h b/src/core/hle/kernel/thread.h index 20e86fb81b..a75071e9b5 100644 --- a/src/core/hle/kernel/thread.h +++ b/src/core/hle/kernel/thread.h @@ -72,7 +72,6 @@ enum ThreadProcessorId : s32 { }; enum class ThreadStatus { - Running, ///< Currently running Ready, ///< Ready to run Paused, ///< Paused by SetThreadActivity or debug WaitHLEEvent, ///< Waiting for hle event to finish diff --git a/src/yuzu/debugger/wait_tree.cpp b/src/yuzu/debugger/wait_tree.cpp index 3439cb333e..a208247194 100644 --- a/src/yuzu/debugger/wait_tree.cpp +++ b/src/yuzu/debugger/wait_tree.cpp @@ -24,7 +24,6 @@ namespace { constexpr std::array, 10> WaitTreeColors{{ - {Qt::GlobalColor::darkGreen, Qt::GlobalColor::green}, {Qt::GlobalColor::darkGreen, Qt::GlobalColor::green}, {Qt::GlobalColor::darkBlue, Qt::GlobalColor::cyan}, {Qt::GlobalColor::lightGray, Qt::GlobalColor::lightGray}, @@ -239,9 +238,6 @@ QString WaitTreeThread::GetText() const { const auto& thread = static_cast(object); QString status; switch (thread.GetStatus()) { - case Kernel::ThreadStatus::Running: - status = tr("running"); - break; case Kernel::ThreadStatus::Ready: if (!thread.IsPaused()) { if (thread.WasRunning()) { @@ -298,34 +294,32 @@ QColor WaitTreeThread::GetColor() const { const auto& thread = static_cast(object); switch (thread.GetStatus()) { - case Kernel::ThreadStatus::Running: - return QColor(WaitTreeColors[0][color_index]); case Kernel::ThreadStatus::Ready: if (!thread.IsPaused()) { if (thread.WasRunning()) { - return QColor(WaitTreeColors[1][color_index]); + return QColor(WaitTreeColors[0][color_index]); } else { - return QColor(WaitTreeColors[2][color_index]); + return QColor(WaitTreeColors[1][color_index]); } } else { - return QColor(WaitTreeColors[3][color_index]); + return QColor(WaitTreeColors[2][color_index]); } case Kernel::ThreadStatus::Paused: - return QColor(WaitTreeColors[4][color_index]); + return QColor(WaitTreeColors[3][color_index]); case Kernel::ThreadStatus::WaitHLEEvent: case Kernel::ThreadStatus::WaitIPC: - return QColor(WaitTreeColors[5][color_index]); + return QColor(WaitTreeColors[4][color_index]); case Kernel::ThreadStatus::WaitSleep: - return QColor(WaitTreeColors[6][color_index]); + return QColor(WaitTreeColors[5][color_index]); case Kernel::ThreadStatus::WaitSynch: case Kernel::ThreadStatus::WaitMutex: case Kernel::ThreadStatus::WaitCondVar: case Kernel::ThreadStatus::WaitArb: - return QColor(WaitTreeColors[7][color_index]); + return QColor(WaitTreeColors[6][color_index]); case Kernel::ThreadStatus::Dormant: - return QColor(WaitTreeColors[8][color_index]); + return QColor(WaitTreeColors[7][color_index]); case Kernel::ThreadStatus::Dead: - return QColor(WaitTreeColors[9][color_index]); + return QColor(WaitTreeColors[8][color_index]); default: return WaitTreeItem::GetColor(); }