gl_rasterizer: Synchronize stencil testing on clears

This commit is contained in:
ReinUsesLisp 2020-03-26 00:51:47 -03:00
parent 23c7dda710
commit c310cef615

View File

@ -444,6 +444,7 @@ void RasterizerOpenGL::Clear() {
} }
SyncRasterizeEnable(); SyncRasterizeEnable();
SyncStencilTestState();
if (regs.clear_flags.scissor) { if (regs.clear_flags.scissor) {
SyncScissorTest(); SyncScissorTest();