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shader: Implement ISCADD (imm)
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@ -57,8 +57,8 @@ void TranslatorVisitor::ISCADD_cbuf(u64) {
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throw NotImplementedException("ISCADD (cbuf)");
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}
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void TranslatorVisitor::ISCADD_imm(u64) {
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throw NotImplementedException("ISCADD (imm)");
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void TranslatorVisitor::ISCADD_imm(u64 insn) {
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ISCADD(*this, insn, GetImm20(insn));
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}
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void TranslatorVisitor::ISCADD32I(u64) {
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