diff --git a/src/yuzu/game_list.cpp b/src/yuzu/game_list.cpp index c2e84ef797..9308cfef83 100644 --- a/src/yuzu/game_list.cpp +++ b/src/yuzu/game_list.cpp @@ -341,11 +341,7 @@ GameList::GameList(FileSys::VirtualFilesystem vfs, FileSys::ManualContentProvide connect(tree_view, &QTreeView::customContextMenuRequested, this, &GameList::PopupContextMenu); connect(tree_view, &QTreeView::expanded, this, &GameList::OnItemExpanded); connect(tree_view, &QTreeView::collapsed, this, &GameList::OnItemExpanded); - connect(tree_view->header(), &QHeaderView::sectionResized, this, - &GameList::SaveInterfaceLayout); - connect(tree_view->header(), &QHeaderView::sectionMoved, this, &GameList::SaveInterfaceLayout); - connect(tree_view->header(), &QHeaderView::sortIndicatorChanged, this, - &GameList::SaveInterfaceLayout); + // We must register all custom types with the Qt Automoc system so that we are able to use // it with signals/slots. In this case, QList falls under the umbrells of custom types. qRegisterMetaType>("QList");