mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-08-20 11:03:23 +02:00
gl_shader_cache: Remove cache_width/cache_height.
- This was once an optimization, but we no longer need it with the cache reserve. - This is also inaccurate.
This commit is contained in:
parent
1470b85af9
commit
cdddd71d08
@ -53,8 +53,6 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
|
||||
params.width = Common::AlignUp(config.tic.Width(), GetCompressionFactor(params.pixel_format));
|
||||
params.height = Common::AlignUp(config.tic.Height(), GetCompressionFactor(params.pixel_format));
|
||||
params.unaligned_height = config.tic.Height();
|
||||
params.cache_width = Common::AlignUp(params.width, 8);
|
||||
params.cache_height = Common::AlignUp(params.height, 8);
|
||||
params.target = SurfaceTargetFromTextureType(config.tic.texture_type);
|
||||
|
||||
switch (params.target) {
|
||||
@ -89,8 +87,6 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
|
||||
params.width = config.width;
|
||||
params.height = config.height;
|
||||
params.unaligned_height = config.height;
|
||||
params.cache_width = Common::AlignUp(params.width, 8);
|
||||
params.cache_height = Common::AlignUp(params.height, 8);
|
||||
params.target = SurfaceTarget::Texture2D;
|
||||
params.depth = 1;
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
@ -110,8 +106,6 @@ static VAddr TryGetCpuAddr(Tegra::GPUVAddr gpu_addr) {
|
||||
params.width = zeta_width;
|
||||
params.height = zeta_height;
|
||||
params.unaligned_height = zeta_height;
|
||||
params.cache_width = Common::AlignUp(params.width, 8);
|
||||
params.cache_height = Common::AlignUp(params.height, 8);
|
||||
params.target = SurfaceTarget::Texture2D;
|
||||
params.depth = 1;
|
||||
params.size_in_bytes = params.SizeInBytes();
|
||||
|
@ -680,8 +680,8 @@ struct SurfaceParams {
|
||||
|
||||
/// Checks if surfaces are compatible for caching
|
||||
bool IsCompatibleSurface(const SurfaceParams& other) const {
|
||||
return std::tie(pixel_format, type, cache_width, cache_height) ==
|
||||
std::tie(other.pixel_format, other.type, other.cache_width, other.cache_height);
|
||||
return std::tie(pixel_format, type, width, height) ==
|
||||
std::tie(other.pixel_format, other.type, other.width, other.height);
|
||||
}
|
||||
|
||||
VAddr addr;
|
||||
@ -696,10 +696,6 @@ struct SurfaceParams {
|
||||
u32 unaligned_height;
|
||||
size_t size_in_bytes;
|
||||
SurfaceTarget target;
|
||||
|
||||
// Parameters used for caching only
|
||||
u32 cache_width;
|
||||
u32 cache_height;
|
||||
};
|
||||
|
||||
}; // namespace OpenGL
|
||||
|
Loading…
Reference in New Issue
Block a user