prepo: Save reports from PlayReport service

Logs a lot of seemingly innocuous telemetry games generate.
This commit is contained in:
Zach Hilman 2019-05-17 21:49:21 -04:00
parent 34e9736910
commit cdf52b9374

View File

@ -2,10 +2,18 @@
// Licensed under GPLv2 or any later version // Licensed under GPLv2 or any later version
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <json.hpp>
#include "common/file_util.h"
#include "common/hex_util.h"
#include "common/logging/log.h" #include "common/logging/log.h"
#include "common/scm_rev.h"
#include "core/hle/ipc_helpers.h" #include "core/hle/ipc_helpers.h"
#include "core/hle/kernel/process.h"
#include "core/hle/service/acc/profile_manager.h"
#include "core/hle/service/prepo/prepo.h" #include "core/hle/service/prepo/prepo.h"
#include "core/hle/service/service.h" #include "core/hle/service/service.h"
#include "core/reporter.h"
#include "core/settings.h"
namespace Service::PlayReport { namespace Service::PlayReport {
@ -40,8 +48,21 @@ public:
private: private:
void SaveReportWithUserOld(Kernel::HLERequestContext& ctx) { void SaveReportWithUserOld(Kernel::HLERequestContext& ctx) {
// TODO(ogniK): Do we want to add play report? IPC::RequestParser rp{ctx};
LOG_WARNING(Service_PREPO, "(STUBBED) called"); const auto user_id = rp.PopRaw<u128>();
const auto unk1 = rp.PopRaw<u64>();
const auto data1 = ctx.ReadBuffer(0);
const auto data2 = ctx.ReadBuffer(1);
LOG_DEBUG(
Service_PREPO,
"called, user_id={:016X}{:016X}, unk1={:016X}, data1_size={:016X}, data2_size={:016X}",
user_id[1], user_id[0], unk1, data1.size(), data2.size());
const auto& reporter{Core::System::GetInstance().GetReporter()};
reporter.SavePlayReport(Core::CurrentProcess()->GetTitleID(), unk1, {data1, data2},
user_id);
IPC::ResponseBuilder rb{ctx, 2}; IPC::ResponseBuilder rb{ctx, 2};
rb.Push(RESULT_SUCCESS); rb.Push(RESULT_SUCCESS);