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OpenGL: set linear mag filter when blitting a downscaled image.
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@ -257,6 +257,7 @@ void RendererOpenGL::InitOpenGLObjects() {
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// Generate presentation sampler
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present_sampler.Create();
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glSamplerParameteri(present_sampler.handle, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
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glSamplerParameteri(present_sampler.handle, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
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// Generate VBO handle for drawing
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vertex_buffer.Create();
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