vulkan_device: Fix sType for VkPhysicalDeviceShaderAtomicInt64Features

This commit is contained in:
Georg Lehmann 2022-01-19 19:48:39 +01:00
parent b5e83bcc7b
commit d15814d39f

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@ -1038,7 +1038,7 @@ std::vector<const char*> Device::LoadExtensions(bool requires_surface) {
}
if (has_ext_shader_atomic_int64) {
VkPhysicalDeviceShaderAtomicInt64Features atomic_int64;
atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_EXTENDED_DYNAMIC_STATE_FEATURES_EXT;
atomic_int64.sType = VK_STRUCTURE_TYPE_PHYSICAL_DEVICE_SHADER_ATOMIC_INT64_FEATURES;
atomic_int64.pNext = nullptr;
features.pNext = &atomic_int64;
physical.GetFeatures2KHR(features);