diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index e7057a9cbd..a5cfa0070b 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -928,7 +928,7 @@ private: case Attribute::Index::FrontFacing: // TODO(Subv): Find out what the values are for the other elements. ASSERT(stage == Maxwell3D::Regs::ShaderStage::Fragment); - return "vec4(0, 0, 0, uintBitsToFloat(gl_FrontFacing ? 1 : 0))"; + return "vec4(0, 0, 0, intBitsToFloat(gl_FrontFacing ? -1 : 0))"; default: const u32 index{static_cast(attribute) - static_cast(Attribute::Index::Attribute_0)};