diff --git a/src/video_core/engines/shader_bytecode.h b/src/video_core/engines/shader_bytecode.h index f84b9883ce..3fbdd20b88 100644 --- a/src/video_core/engines/shader_bytecode.h +++ b/src/video_core/engines/shader_bytecode.h @@ -589,6 +589,31 @@ union Instruction { BitField<35, 2, HalfType> type_c; } alu_half; + union { + BitField<39, 2, HalfPrecision> precision; + BitField<39, 1, u64> ftz; + BitField<52, 1, u64> saturate; + BitField<49, 2, HalfMerge> merge; + + BitField<43, 1, u64> negate_a; + BitField<44, 1, u64> abs_a; + BitField<47, 2, HalfType> type_a; + } alu_half_imm; + + union { + BitField<29, 1, u64> first_negate; + BitField<20, 9, u64> first; + + BitField<56, 1, u64> second_negate; + BitField<30, 9, u64> second; + + u32 PackImmediates() const { + // Immediates are half floats shifted. + constexpr u32 imm_shift = 6; + return static_cast((first << imm_shift) | (second << (16 + imm_shift))); + } + } half_imm; + union { BitField<40, 1, u64> invert; } popc; @@ -1183,8 +1208,10 @@ public: LEA_HI, HADD2_C, HADD2_R, + HADD2_IMM, HMUL2_C, HMUL2_R, + HMUL2_IMM, POPC_C, POPC_R, POPC_IMM, @@ -1259,6 +1286,7 @@ public: ArithmeticInteger, ArithmeticIntegerImmediate, ArithmeticHalf, + ArithmeticHalfImmediate, Bfe, Shift, Ffma, @@ -1432,8 +1460,10 @@ private: INST("00011000--------", Id::LEA_HI, Type::ArithmeticInteger, "LEA_HI"), INST("0111101-1-------", Id::HADD2_C, Type::ArithmeticHalf, "HADD2_C"), INST("0101110100010---", Id::HADD2_R, Type::ArithmeticHalf, "HADD2_R"), + INST("0111101-0-------", Id::HADD2_IMM, Type::ArithmeticHalfImmediate, "HADD2_IMM"), INST("0111100-1-------", Id::HMUL2_C, Type::ArithmeticHalf, "HMUL2_C"), INST("0101110100001---", Id::HMUL2_R, Type::ArithmeticHalf, "HMUL2_R"), + INST("0111100-0-------", Id::HMUL2_IMM, Type::ArithmeticHalfImmediate, "HMUL2_IMM"), INST("0101000010000---", Id::MUFU, Type::Arithmetic, "MUFU"), INST("0100110010010---", Id::RRO_C, Type::Arithmetic, "RRO_C"), INST("0101110010010---", Id::RRO_R, Type::Arithmetic, "RRO_R"), diff --git a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp index a1a0babe85..ab30aafc3a 100644 --- a/src/video_core/renderer_opengl/gl_shader_decompiler.cpp +++ b/src/video_core/renderer_opengl/gl_shader_decompiler.cpp @@ -920,6 +920,19 @@ private: return fmt::format("uintBitsToFloat({})", instr.alu.GetImm20_32()); } + /// Generates code representing a vec2 pair unpacked from a half float immediate + static std::string UnpackHalfImmediate(const Instruction& instr, bool negate) { + const std::string immediate = GetHalfFloat(std::to_string(instr.half_imm.PackImmediates())); + if (!negate) { + return immediate; + } + const std::string negate_first = instr.half_imm.first_negate != 0 ? "-" : ""; + const std::string negate_second = instr.half_imm.second_negate != 0 ? "-" : ""; + const std::string negate_vec = "vec2(" + negate_first + "1, " + negate_second + "1)"; + + return '(' + immediate + " * " + negate_vec + ')'; + } + /// Generates code representing a texture sampler. std::string GetSampler(const Sampler& sampler, Tegra::Shader::TextureType type, bool is_array, bool is_shadow) { @@ -1877,6 +1890,36 @@ private: instr.alu_half.saturate != 0); break; } + case OpCode::Type::ArithmeticHalfImmediate: { + if (opcode->GetId() == OpCode::Id::HADD2_IMM) { + ASSERT_MSG(instr.alu_half_imm.ftz == 0, "Unimplemented"); + } else { + ASSERT_MSG(instr.alu_half_imm.precision == Tegra::Shader::HalfPrecision::None, + "Unimplemented"); + } + + const std::string op_a = GetHalfFloat( + regs.GetRegisterAsInteger(instr.gpr8, 0, false), instr.alu_half_imm.type_a, + instr.alu_half_imm.abs_a != 0, instr.alu_half_imm.negate_a != 0); + + const std::string op_b = UnpackHalfImmediate(instr, true); + + const std::string result = [&]() { + switch (opcode->GetId()) { + case OpCode::Id::HADD2_IMM: + return op_a + " + " + op_b; + case OpCode::Id::HMUL2_IMM: + return op_a + " * " + op_b; + default: + UNREACHABLE(); + return std::string("0"); + } + }(); + + regs.SetRegisterToHalfFloat(instr.gpr0, 0, result, instr.alu_half_imm.merge, 1, 1, + instr.alu_half_imm.saturate != 0); + break; + } case OpCode::Type::Ffma: { const std::string op_a = regs.GetRegisterAsFloat(instr.gpr8); std::string op_b = instr.ffma.negate_b ? "-" : "";