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Merge pull request #1568 from lioncash/dir
game_list: Use QFileInfo instead of common's file functions
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commit
d9590d7dfa
@ -16,7 +16,6 @@
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#include <fmt/format.h>
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#include <fmt/format.h>
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#include "common/common_paths.h"
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#include "common/common_paths.h"
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#include "common/common_types.h"
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#include "common/common_types.h"
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#include "common/file_util.h"
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#include "common/logging/log.h"
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#include "common/logging/log.h"
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#include "core/file_sys/patch_manager.h"
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#include "core/file_sys/patch_manager.h"
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#include "yuzu/compatibility_list.h"
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#include "yuzu/compatibility_list.h"
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@ -387,9 +386,9 @@ void GameList::LoadCompatibilityList() {
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}
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}
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void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
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void GameList::PopulateAsync(const QString& dir_path, bool deep_scan) {
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if (!FileUtil::Exists(dir_path.toStdString()) ||
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const QFileInfo dir_info{dir_path};
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!FileUtil::IsDirectory(dir_path.toStdString())) {
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if (!dir_info.exists() || !dir_info.isDir()) {
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LOG_ERROR(Frontend, "Could not find game list folder at {}", dir_path.toLocal8Bit().data());
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LOG_ERROR(Frontend, "Could not find game list folder at {}", dir_path.toStdString());
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search_field->setFilterResult(0, 0);
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search_field->setFilterResult(0, 0);
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return;
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return;
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}
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}
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