renderer_vulkan: Catch and report exceptions

Move more Vulkan code to report errors with exceptions and report them
through a log before notifying it with an error boolean for backwards
compatibility. In the future we can replace the rasterizer two-step
initialization to always use exceptions.
This commit is contained in:
ReinUsesLisp 2020-12-25 02:04:31 -03:00
parent 47843b4f09
commit dce8720780

View File

@ -137,7 +137,7 @@ void RendererVulkan::SwapBuffers(const Tegra::FramebufferConfig* framebuffer) {
render_window.OnFrameDisplayed();
}
bool RendererVulkan::Init() {
bool RendererVulkan::Init() try {
library = OpenLibrary();
std::tie(instance, instance_version) = CreateInstance(
library, dld, render_window.GetWindowInfo().type, true, Settings::values.renderer_debug);
@ -168,8 +168,11 @@ bool RendererVulkan::Init() {
blit_screen =
std::make_unique<VKBlitScreen>(cpu_memory, render_window, *rasterizer, *device,
*memory_manager, *swapchain, *scheduler, screen_info);
return true;
} catch (const vk::Exception& exception) {
LOG_ERROR(Render_Vulkan, "Vulkan initialization failed with error: {}", exception.what());
return false;
}
void RendererVulkan::ShutDown() {