diff --git a/src/shader_recompiler/ir_opt/rescaling_pass.cpp b/src/shader_recompiler/ir_opt/rescaling_pass.cpp index 357e41f2be..51125f45a3 100644 --- a/src/shader_recompiler/ir_opt/rescaling_pass.cpp +++ b/src/shader_recompiler/ir_opt/rescaling_pass.cpp @@ -249,6 +249,7 @@ void PatchImageRead(IR::Block& block, IR::Inst& inst) { void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) { const bool is_fragment_shader{program.stage == Stage::Fragment}; + const bool is_compute_shader{program.stage == Stage::Compute}; switch (inst.GetOpcode()) { case IR::Opcode::GetAttribute: { const IR::Attribute attr{inst.Arg(0).Attribute()}; @@ -265,21 +266,19 @@ void Visit(const IR::Program& program, IR::Block& block, IR::Inst& inst) { break; } case IR::Opcode::ImageQueryDimensions: - if (program.stage == Stage::Compute) { - PatchImageQueryDimensions(block, inst); - } + PatchImageQueryDimensions(block, inst); break; case IR::Opcode::ImageFetch: if (is_fragment_shader) { SubScaleImageFetch(block, inst); - } else if (program.stage == Stage::Compute) { + } else if (is_compute_shader) { PatchImageFetch(block, inst); } break; case IR::Opcode::ImageRead: if (is_fragment_shader) { SubScaleImageRead(block, inst); - } else if (program.stage == Stage::Compute) { + } else if (is_compute_shader) { PatchImageRead(block, inst); } break;