From ebaa7e391c9631e92ff290318ffd58d808b76f87 Mon Sep 17 00:00:00 2001 From: Fernando Sahmkow Date: Sat, 3 Jul 2021 14:01:54 +0200 Subject: [PATCH] TextureCache: Fix 1D to 2D overlapps. --- src/video_core/texture_cache/texture_cache.h | 3 --- 1 file changed, 3 deletions(-) diff --git a/src/video_core/texture_cache/texture_cache.h b/src/video_core/texture_cache/texture_cache.h index c7cfd02b6c..d8dbd38242 100644 --- a/src/video_core/texture_cache/texture_cache.h +++ b/src/video_core/texture_cache/texture_cache.h @@ -1057,9 +1057,6 @@ ImageId TextureCache

::JoinImages(const ImageInfo& info, GPUVAddr gpu_addr, VA std::vector right_aliased_ids; std::vector bad_overlap_ids; ForEachImageInRegion(cpu_addr, size_bytes, [&](ImageId overlap_id, ImageBase& overlap) { - if (info.type != overlap.info.type) { - return; - } if (info.type == ImageType::Linear) { if (info.pitch == overlap.info.pitch && gpu_addr == overlap.gpu_addr) { // Alias linear images with the same pitch