gl_rasterizer_cache: Use CHAR_BIT for bpp conversions instead of 8.

This commit is contained in:
bunnei 2018-04-24 18:01:06 -04:00
parent 0a023cfb4f
commit f1a4a004fb
2 changed files with 4 additions and 4 deletions

View File

@ -82,7 +82,7 @@ static u16 GetResolutionScaleFactor() {
template <bool morton_to_gl, PixelFormat format>
void MortonCopy(u32 stride, u32 block_height, u32 height, u8* gl_buffer, Tegra::GPUVAddr base,
Tegra::GPUVAddr start, Tegra::GPUVAddr end) {
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / 8;
constexpr u32 bytes_per_pixel = SurfaceParams::GetFormatBpp(format) / CHAR_BIT;
constexpr u32 gl_bytes_per_pixel = CachedSurface::GetGLBytesPerPixel(format);
const auto& gpu = Core::System::GetInstance().GPU();
@ -358,9 +358,9 @@ bool CachedSurface::CanFill(const SurfaceParams& dest_surface,
boost::icl::last_next(fill_interval) <= end && // dest_surface is within our fill range
dest_surface.FromInterval(fill_interval).GetInterval() ==
fill_interval) { // make sure interval is a rectangle in dest surface
if (fill_size * 8 != dest_surface.GetFormatBpp()) {
if (fill_size * CHAR_BIT != dest_surface.GetFormatBpp()) {
// Check if bits repeat for our fill_size
const u32 dest_bytes_per_pixel = std::max(dest_surface.GetFormatBpp() / 8, 1u);
const u32 dest_bytes_per_pixel = std::max(dest_surface.GetFormatBpp() / CHAR_BIT, 1u);
std::vector<u8> fill_test(fill_size * dest_bytes_per_pixel);
for (u32 i = 0; i < dest_bytes_per_pixel; ++i)

View File

@ -374,7 +374,7 @@ struct CachedSurface : SurfaceParams {
if (format == PixelFormat::Invalid)
return 0;
return SurfaceParams::GetFormatBpp(format) / 8;
return SurfaceParams::GetFormatBpp(format) / CHAR_BIT;
}
std::unique_ptr<u8[]> gl_buffer;