diff --git a/src/core/hle/kernel/init/init_slab_setup.cpp b/src/core/hle/kernel/init/init_slab_setup.cpp index 3aa76ee332..2dd792e711 100644 --- a/src/core/hle/kernel/init/init_slab_setup.cpp +++ b/src/core/hle/kernel/init/init_slab_setup.cpp @@ -117,10 +117,6 @@ void InitializeSlabResourceCounts() { } } -size_t CalculateSlabHeapGapSize() { - return KernelSlabHeapGapsSize; -} - size_t CalculateTotalSlabHeapSize() { size_t size = 0; @@ -136,7 +132,7 @@ size_t CalculateTotalSlabHeapSize() { #undef ADD_SLAB_SIZE // Add the reserved size. - size += CalculateSlabHeapGapSize(); + size += KernelSlabHeapGapsSize; return size; } @@ -158,7 +154,7 @@ void InitializeSlabHeaps(Core::System& system, KMemoryLayout& memory_layout) { } // Create an array to represent the gaps between the slabs. - const size_t total_gap_size = CalculateSlabHeapGapSize(); + const size_t total_gap_size = KernelSlabHeapGapsSize; std::array slab_gaps; for (size_t i = 0; i < slab_gaps.size(); i++) { // Note: This is an off-by-one error from Nintendo's intention, because GenerateRandomRange