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shader_bytecode: Add decodings for i2i instructions.
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@ -25,6 +25,13 @@ struct Register {
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/// Register 255 is special cased to always be 0
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static constexpr size_t ZeroIndex = 255;
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enum class Size : u64 {
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Byte = 0,
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Short = 1,
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Word = 2,
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Long = 3,
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};
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constexpr Register() = default;
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constexpr Register(u64 value) : value(value) {}
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@ -236,6 +243,15 @@ union Instruction {
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BitField<56, 1, u64> neg_imm;
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} fset;
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union {
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BitField<10, 2, Register::Size> size;
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BitField<13, 1, u64> is_signed;
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BitField<41, 2, u64> selector;
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BitField<45, 1, u64> negate_a;
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BitField<49, 1, u64> abs_a;
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BitField<50, 1, u64> saturate_a;
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} i2i;
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BitField<61, 1, u64> is_b_imm;
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BitField<60, 1, u64> is_b_gpr;
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BitField<59, 1, u64> is_c_gpr;
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@ -314,6 +330,7 @@ public:
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FloatSet,
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FloatSetPredicate,
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IntegerSetPredicate,
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I2I,
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Unknown,
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};
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@ -438,9 +455,6 @@ private:
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INST("0100110010111---", Id::I2F_C, Type::Arithmetic, "I2F_C"),
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INST("0101110010111---", Id::I2F_R, Type::Arithmetic, "I2F_R"),
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INST("0011100-10111---", Id::I2F_IMM, Type::Arithmetic, "I2F_IMM"),
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INST("0100110011100---", Id::I2I_C, Type::Arithmetic, "I2I_C"),
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INST("0101110011100---", Id::I2I_R, Type::Arithmetic, "I2I_R"),
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INST("01110001-1000---", Id::I2I_IMM, Type::Arithmetic, "I2I_IMM"),
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INST("000001----------", Id::LOP32I, Type::Arithmetic, "LOP32I"),
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INST("0100110010011---", Id::MOV_C, Type::Arithmetic, "MOV_C"),
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INST("0101110010011---", Id::MOV_R, Type::Arithmetic, "MOV_R"),
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@ -449,6 +463,9 @@ private:
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INST("0100110000101---", Id::SHR_C, Type::Arithmetic, "SHR_C"),
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INST("0101110000101---", Id::SHR_R, Type::Arithmetic, "SHR_R"),
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INST("0011100-00101---", Id::SHR_IMM, Type::Arithmetic, "SHR_IMM"),
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INST("0100110011100---", Id::I2I_C, Type::I2I, "I2I_C"),
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INST("0101110011100---", Id::I2I_R, Type::I2I, "I2I_R"),
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INST("01110001-1000---", Id::I2I_IMM, Type::I2I, "I2I_IMM"),
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INST("01011000--------", Id::FSET_R, Type::FloatSet, "FSET_R"),
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INST("0100100---------", Id::FSET_C, Type::FloatSet, "FSET_C"),
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INST("0011000---------", Id::FSET_IMM, Type::FloatSet, "FSET_IMM"),
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