mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-08-23 18:57:20 +02:00
Fixed Block Resizing algorithm and Clang Format
This commit is contained in:
parent
258f0f5c31
commit
f4432b5d0c
@ -100,7 +100,7 @@ std::size_t SurfaceParams::InnerMipmapMemorySize(u32 mip_level, bool force_gl, b
|
||||
m_width = std::max(1U, m_width >> mip_level);
|
||||
m_height = std::max(1U, m_height >> mip_level);
|
||||
m_depth = std::max(1U, m_depth >> mip_level);
|
||||
u32 m_block_height = MipBlockHeight(mip_level);
|
||||
u32 m_block_height = MipBlockHeight(mip_level, m_height);
|
||||
u32 m_block_depth = MipBlockDepth(mip_level);
|
||||
return Tegra::Texture::CalculateSize(force_gl ? false : is_tiled, bytes_per_pixel, m_width,
|
||||
m_height, m_depth, m_block_height, m_block_depth);
|
||||
@ -875,6 +875,9 @@ CachedSurface::CachedSurface(const SurfaceParams& params)
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
||||
glTexParameteri(SurfaceTargetToGL(params.target), GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
||||
if (params.max_mip_level == 1) {
|
||||
glTexParameterf(SurfaceTargetToGL(params.target), GL_TEXTURE_LOD_BIAS, 1000.0);
|
||||
}
|
||||
|
||||
VideoCore::LabelGLObject(GL_TEXTURE, texture.handle, params.addr,
|
||||
SurfaceParams::SurfaceTargetName(params.target));
|
||||
@ -1325,8 +1328,6 @@ void RasterizerCacheOpenGL::AccurateCopySurface(const Surface& src_surface,
|
||||
const Surface& dst_surface) {
|
||||
const auto& src_params{src_surface->GetSurfaceParams()};
|
||||
const auto& dst_params{dst_surface->GetSurfaceParams()};
|
||||
auto* start = Memory::GetPointer(src_params.addr);
|
||||
std::fill(start, start + dst_params.MemorySize(), 0);
|
||||
FlushRegion(src_params.addr, dst_params.MemorySize());
|
||||
LoadSurface(dst_surface);
|
||||
}
|
||||
|
@ -915,21 +915,28 @@ struct SurfaceParams {
|
||||
return std::max(1U, depth >> mip_level);
|
||||
}
|
||||
|
||||
u32 MipBlockHeight(u32 mip_level) const {
|
||||
u32 height = MipHeight(mip_level);
|
||||
u32 bh = block_height;
|
||||
// Magical block resizing algorithm, needs more testing.
|
||||
while (bh > 1 && (height + bh - 1) / bh <= 16) {
|
||||
bh = bh >> 1;
|
||||
// Auto block resizing algorithm from:
|
||||
// https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_miptree.c
|
||||
u32 MipBlockHeight(u32 mip_level, u32 alt_height = 0) const {
|
||||
if (mip_level == 0)
|
||||
return block_height;
|
||||
if (alt_height == 0)
|
||||
alt_height = MipHeight(mip_level);
|
||||
u32 blocks_in_y = (alt_height + 7) / 8;
|
||||
u32 bh = 32;
|
||||
while (bh > 1 && blocks_in_y <= bh * 2) {
|
||||
bh >>= 1;
|
||||
}
|
||||
return bh;
|
||||
}
|
||||
|
||||
u32 MipBlockDepth(u32 mip_level) const {
|
||||
if (mip_level == 0)
|
||||
return block_depth;
|
||||
u32 depth = MipDepth(mip_level);
|
||||
u32 bd = block_depth;
|
||||
u32 bd = 32;
|
||||
// Magical block resizing algorithm, needs more testing.
|
||||
while (bd > 1 && depth / bd <= 16) {
|
||||
while (bd > 1 && depth / depth <= bd) {
|
||||
bd = bd >> 1;
|
||||
}
|
||||
return bd;
|
||||
|
@ -165,7 +165,6 @@ inline GLenum TextureFilterMode(Tegra::Texture::TextureFilter filter_mode,
|
||||
return {};
|
||||
}
|
||||
|
||||
|
||||
inline GLenum WrapMode(Tegra::Texture::WrapMode wrap_mode) {
|
||||
switch (wrap_mode) {
|
||||
case Tegra::Texture::WrapMode::Wrap:
|
||||
|
Loading…
Reference in New Issue
Block a user