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DSP/HLE: Audio output
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@ -88,6 +88,11 @@ static StereoFrame16 GenerateCurrentFrame() {
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static std::unique_ptr<AudioCore::Sink> sink;
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static AudioCore::TimeStretcher time_stretcher;
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static void OutputCurrentFrame(const StereoFrame16& frame) {
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time_stretcher.AddSamples(&frame[0][0], frame.size());
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sink->EnqueueSamples(time_stretcher.Process(sink->SamplesInQueue()));
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}
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// Public Interface
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void Init() {
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@ -121,6 +126,8 @@ bool Tick() {
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// TODO: Check dsp::DSP semaphore (which indicates emulated application has finished writing to shared memory region)
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current_frame = GenerateCurrentFrame();
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OutputCurrentFrame(current_frame);
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return true;
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}
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