Inline2Memory: Flush before writting buffer.

This commit is contained in:
Fernando Sahmkow 2022-01-29 17:42:28 +01:00
parent 11099dda2e
commit f54280dafd
2 changed files with 3 additions and 2 deletions

View File

@ -32,6 +32,7 @@ void State::ProcessData(const u32 data, const bool is_last_call) {
}
const GPUVAddr address{regs.dest.Address()};
if (is_linear) {
memory_manager.FlushRegion(address, copy_size);
memory_manager.WriteBlock(address, inner_buffer.data(), copy_size);
} else {
UNIMPLEMENTED_IF(regs.dest.z != 0);

View File

@ -143,6 +143,8 @@ public:
[[nodiscard]] GPUVAddr Allocate(std::size_t size, std::size_t align);
void Unmap(GPUVAddr gpu_addr, std::size_t size);
void FlushRegion(GPUVAddr gpu_addr, size_t size) const;
private:
[[nodiscard]] PageEntry GetPageEntry(GPUVAddr gpu_addr) const;
void SetPageEntry(GPUVAddr gpu_addr, PageEntry page_entry, std::size_t size = page_size);
@ -153,8 +155,6 @@ private:
void TryLockPage(PageEntry page_entry, std::size_t size);
void TryUnlockPage(PageEntry page_entry, std::size_t size);
void FlushRegion(GPUVAddr gpu_addr, size_t size) const;
void ReadBlockImpl(GPUVAddr gpu_src_addr, void* dest_buffer, std::size_t size,
bool is_safe) const;
void WriteBlockImpl(GPUVAddr gpu_dest_addr, const void* src_buffer, std::size_t size,