diff --git a/src/video_core/morton.cpp b/src/video_core/morton.cpp index e980bb8be5..9692ce143b 100644 --- a/src/video_core/morton.cpp +++ b/src/video_core/morton.cpp @@ -287,8 +287,9 @@ void MortonSwizzle(MortonSwizzleMode mode, Surface::PixelFormat format, u32 stri tile_width_spacing, buffer, addr); } -void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, - u8* morton_data, u8* linear_data, bool morton_to_linear) { +void MortonCopyPixels128(MortonSwizzleMode mode, u32 width, u32 height, u32 bytes_per_pixel, + u32 linear_bytes_per_pixel, u8* morton_data, u8* linear_data) { + const bool morton_to_linear = mode == MortonSwizzleMode::MortonToLinear; u8* data_ptrs[2]; for (u32 y = 0; y < height; ++y) { for (u32 x = 0; x < width; ++x) { diff --git a/src/video_core/morton.h b/src/video_core/morton.h index f2f1049359..b565204b53 100644 --- a/src/video_core/morton.h +++ b/src/video_core/morton.h @@ -15,7 +15,7 @@ void MortonSwizzle(MortonSwizzleMode mode, VideoCore::Surface::PixelFormat forma u32 block_height, u32 height, u32 block_depth, u32 depth, u32 tile_width_spacing, u8* buffer, VAddr addr); -void MortonCopyPixels128(u32 width, u32 height, u32 bytes_per_pixel, u32 linear_bytes_per_pixel, - u8* morton_data, u8* linear_data, bool morton_to_linear); +void MortonCopyPixels128(MortonSwizzleMode mode, u32 width, u32 height, u32 bytes_per_pixel, + u32 linear_bytes_per_pixel, u8* morton_data, u8* linear_data); } // namespace VideoCore diff --git a/src/video_core/renderer_opengl/renderer_opengl.cpp b/src/video_core/renderer_opengl/renderer_opengl.cpp index 8b510b6ae7..b97576309e 100644 --- a/src/video_core/renderer_opengl/renderer_opengl.cpp +++ b/src/video_core/renderer_opengl/renderer_opengl.cpp @@ -167,9 +167,11 @@ void RendererOpenGL::LoadFBToScreenInfo(const Tegra::FramebufferConfig& framebuf Memory::RasterizerFlushVirtualRegion(framebuffer_addr, size_in_bytes, Memory::FlushMode::Flush); - VideoCore::MortonCopyPixels128(framebuffer.width, framebuffer.height, bytes_per_pixel, 4, - Memory::GetPointer(framebuffer_addr), - gl_framebuffer_data.data(), true); + constexpr u32 linear_bpp = 4; + VideoCore::MortonCopyPixels128(VideoCore::MortonSwizzleMode::MortonToLinear, + framebuffer.width, framebuffer.height, bytes_per_pixel, + linear_bpp, Memory::GetPointer(framebuffer_addr), + gl_framebuffer_data.data()); glPixelStorei(GL_UNPACK_ROW_LENGTH, static_cast(framebuffer.stride));