Commit Graph

21627 Commits

Author SHA1 Message Date
Liam 8fea7e56e5 kernel: fix inconsistency in AutoObjectTraits macro definitions 2022-06-13 20:09:00 -04:00
Liam 58fea44eb5 common: Don't test ASSERT conditions inline 2022-06-13 20:09:00 -04:00
Liam 084d7d6b01 common: Change semantics of UNREACHABLE to unconditionally crash 2022-06-13 20:09:00 -04:00
liamwhite bd3bfe411d
Merge pull request #8458 from lat9nq/no-constexpr-flow-block
structured_control_flow: Remove constexpr Flow::Block
2022-06-13 20:06:38 -04:00
lat9nq 963ed37fd6 structured_control_flow: Remove constexpr Flow::Block
This seems to be unsupported in newer libstdc++ versions due to
Flow::Block's base class being a non-literal type. It's not clear to me
why this was permitted in earlier versions.
2022-06-13 19:18:20 -04:00
bunnei 741da9c8bf
Merge pull request #8388 from liamwhite/simpler-pause
CpuManager: simplify pausing
2022-06-13 15:48:03 -07:00
Morph 69d92a19a5 yuzu_cmd: Eliminate variable shadowing 2022-06-13 18:19:23 -04:00
Morph 8671aa8dd0 audio_core: Remove -Werror=unused-parameter
Removing this as we don't enforce unused parameter warnings elsewhere in the project, and explicitly specify -Wno-unused-parameter in the main CMakeLists.
2022-06-13 18:19:23 -04:00
Morph efc89c032b CMakeLists: Make variable shadowing a compile-time error
Now that the entire project is free of variable shadowing, we can enforce this as a compile time error to prevent any further introduction of this logic bug.
2022-06-13 18:19:23 -04:00
Morph d0328f49f1 externals: microprofile: Eliminate variable shadowing 2022-06-13 18:19:23 -04:00
Morph c1bd602e4c common: Eliminate variable shadowing
GCC/Clang treats variables within lambdas as potentially shadowing those outside the lambda, despite them not being captured inside the lambda's capture list.
2022-06-13 18:19:22 -04:00
Morph b3d6f7bdd8 yuzu: Eliminate variable shadowing 2022-06-13 18:19:22 -04:00
Morph 12156b199a web_service: Eliminate variable shadowing 2022-06-13 18:19:22 -04:00
Morph a0407a8e64
Merge pull request #8446 from liamwhite/cmd-gdb
core/debugger: support operation in yuzu-cmd
2022-06-13 14:38:37 -04:00
Morph 7582717c9d
Merge pull request #8454 from liamwhite/inaddr-any
core/debugger: allow remote connections
2022-06-13 14:38:20 -04:00
bunnei ec85eac3c9
Merge pull request #8443 from liamwhite/code-mem
kernel: fix KCodeMemory initialization
2022-06-13 11:32:27 -07:00
Liam fb4b507ba4 core/debugger: allow remote connections 2022-06-12 11:50:50 -04:00
liamwhite 7ea78699a1
Merge pull request #8450 from lioncash/undef
gdbstub_arch: Add missing virtual destructor
2022-06-11 19:59:18 -04:00
Lioncash 80ad90651e gdbstub_arch: Add missing virtual destructor
The class is used polymorphically, so it's undefined behavior to delete
instances of GDBStubA64 and GDBStubA32 from the base class pointer.
2022-06-11 18:23:22 -04:00
Mai M b94739cfa7
Merge pull request #8353 from Docteh/msvc_report_runtime
log the MSVC runtime version when running on MSVC build
2022-06-11 13:21:23 -04:00
Mai M 89e00c442d
Merge pull request #8427 from Docteh/deprecate_qdesktop
deprecate usage of QDesktopWidget for going fullscreen
2022-06-11 13:20:36 -04:00
Mai M d796341d33
Merge pull request #8449 from Docteh/translate_placeholder
retranslate the game list placeholder
2022-06-11 13:19:18 -04:00
bunnei 5282efac1b
Merge pull request #8413 from behunin/bounded-queue
gpu_thread: Move to bounded queue
2022-06-11 00:07:18 -07:00
bunnei ae83d5c6d3
Merge pull request #8393 from lat9nq/default-vulkan
general: Set renderer_backend's default to Vulkan
2022-06-11 00:06:59 -07:00
Kyle Kienapfel 3370546a7a log the MSVC runtime version when running on MSVC build
This might be useful information, not 100% sure.

[   0.958068] Frontend <Info> yuzu\main.cpp:GMainWindow:275: yuzu Version: yuzu Development Build | master-0b9ef3c0b-dirty
[   0.958095] Frontend <Info> yuzu\main.cpp:LogRuntimes:220: MSVC Compiler: 1931 Runtime: 14.32.31326.0
2022-06-10 20:37:47 -07:00
Kyle Kienapfel 2ff606628c UI: retranslate the game list placeholder
This is the "Double-click to add a new folder to the game list" message
that shows up when users first launch yuzu and is most likely never seen
again. Previously this message was not re-translated.
2022-06-10 20:15:52 -07:00
Mai M 20576ebb43
Merge pull request #8405 from Docteh/dock_undock
ui: Status bars dock button becomes DOCKED/HANDHELD button
2022-06-10 23:11:29 -04:00
Mai M 6f81160160
Merge pull request #8333 from Docteh/translate_hotkeys
UI: Translate hotkey labels in configuration
2022-06-10 23:10:28 -04:00
Mai M 266e086706
Merge pull request #8318 from Docteh/cmake-qt56-entry
Update some files with Qt 5.15.2 best practices in mind
2022-06-10 23:09:49 -04:00
Mai M 9561a2f5b1
Merge pull request #8448 from german77/gesturetypo
service: hid: Fix gesture regression
2022-06-10 15:09:22 -04:00
Narr the Reg bc8699a9fa service: hid: Fix gesture regression 2022-06-10 13:14:31 -05:00
Liam c3cc65a11e yuzu-cmd: ignore bogus timeous from SDL 2022-06-10 12:49:18 -04:00
Liam 1f0fee33ed core/debugger: fix a number of shutdown deadlocks 2022-06-10 09:17:12 -04:00
Liam de6c0defb3 core/debugger: support operation in yuzu-cmd 2022-06-10 09:11:02 -04:00
Liam 6c659c3a16 kernel: fix KCodeMemory initialization 2022-06-09 12:33:28 -04:00
Liam af022294dd CpuManager: simplify pausing 2022-06-08 21:47:29 -04:00
bunnei 073714a762
Merge pull request #8428 from bunnei/nvflinger-fix-timing
Follow-up fixes for NVFlinger rewrite (Part 3)
2022-06-08 11:20:05 -07:00
bunnei 4ae75bec50
Merge pull request #8436 from liamwhite/asio-usage
core/debugger: fix asio write usage
2022-06-07 14:16:47 -07:00
Mai M 31527ccd25
Merge pull request #8435 from liamwhite/lambda-capture
core/debugger: fix crash due to incorrect lambda capture
2022-06-06 23:58:34 -04:00
Liam 268878f895 core/debugger: fix asio write usage 2022-06-06 23:50:56 -04:00
Liam d00b7be2d6 core/debugger: fix crash due to incorrect lambda capture 2022-06-06 23:39:48 -04:00
Narr the Reg 28877cea31 input_common: Replace usage of string guid to common uuid 2022-06-06 19:56:37 -05:00
Kyle Kienapfel 941b663352 deprecate usage of QDesktopWidget for going fullscreen
Idea works as follows, while going fullscreen we compare the current window geometry with
available screens and ask for an intersection rectangle, we go fullscreen where most of
the window is located

GuessCurrentScreen could also potentially be used to see which screen
the window is on for dynamic DPI handling
2022-06-05 20:18:27 -07:00
bunnei 708e5b027f
Merge pull request #8367 from Docteh/say_win11
Logging: Report Post Windows 10 2004 versions, like Windows 11
2022-06-05 18:44:48 -07:00
bunnei c33c9c76bf
Merge pull request #8426 from liamwhite/elf
common: consolidate ELF structure definitions
2022-06-05 16:52:06 -07:00
bunnei 888e814130 hle: service: nvflinger: buffer_queue_consumer: Always free released buffers. 2022-06-05 16:06:06 -07:00
Mai M cad53179ed
Merge pull request #8419 from liamwhite/library-list
gdbstub: add missing library list query
2022-06-05 18:23:29 -04:00
Liam 3c313a43fd common: consolidate ELF structure definitions 2022-06-05 09:42:05 -04:00
bunnei 45bdbf538c
Merge pull request #8395 from german77/ir_stub
service: hid: Improve stub of IRS
2022-06-04 01:26:08 -07:00
lat9nq 4544407af6 configure_graphics: Remove unused include 2022-06-04 04:18:21 -04:00