// Copyright 2015 Citra Emulator Project // Licensed under GPLv2 or any later version // Refer to the license.txt file included. #pragma once #include #include #include #include #include #include #include #include "common/bit_field.h" #include "common/common_types.h" #include "core/hle/kernel/object.h" #include "core/hle/kernel/thread.h" #include "core/hle/kernel/vm_manager.h" namespace FileSys { class ProgramMetadata; } namespace Kernel { class KernelCore; struct AddressMapping { // Address and size must be page-aligned VAddr address; u64 size; bool read_only; bool unk_flag; }; enum class MemoryRegion : u16 { APPLICATION = 1, SYSTEM = 2, BASE = 3, }; union ProcessFlags { u16 raw; BitField<0, 1, u16> allow_debug; ///< Allows other processes to attach to and debug this process. BitField<1, 1, u16> force_debug; ///< Allows this process to attach to processes even if they /// don't have allow_debug set. BitField<2, 1, u16> allow_nonalphanum; BitField<3, 1, u16> shared_page_writable; ///< Shared page is mapped with write permissions. BitField<4, 1, u16> privileged_priority; ///< Can use priority levels higher than 24. BitField<5, 1, u16> allow_main_args; BitField<6, 1, u16> shared_device_mem; BitField<7, 1, u16> runnable_on_sleep; BitField<8, 4, MemoryRegion> memory_region; ///< Default region for memory allocations for this process BitField<12, 1, u16> loaded_high; ///< Application loaded high (not at 0x00100000). }; enum class ProcessStatus { Created, Running, Exited }; class ResourceLimit; struct CodeSet final : public Object { struct Segment { std::size_t offset = 0; VAddr addr = 0; u32 size = 0; }; static SharedPtr Create(KernelCore& kernel, std::string name); std::string GetTypeName() const override { return "CodeSet"; } std::string GetName() const override { return name; } static const HandleType HANDLE_TYPE = HandleType::CodeSet; HandleType GetHandleType() const override { return HANDLE_TYPE; } Segment& CodeSegment() { return segments[0]; } const Segment& CodeSegment() const { return segments[0]; } Segment& RODataSegment() { return segments[1]; } const Segment& RODataSegment() const { return segments[1]; } Segment& DataSegment() { return segments[2]; } const Segment& DataSegment() const { return segments[2]; } std::shared_ptr> memory; std::array segments; VAddr entrypoint; /// Name of the process std::string name; private: explicit CodeSet(KernelCore& kernel); ~CodeSet() override; }; class Process final : public Object { public: static SharedPtr Create(KernelCore& kernel, std::string&& name); std::string GetTypeName() const override { return "Process"; } std::string GetName() const override { return name; } static const HandleType HANDLE_TYPE = HandleType::Process; HandleType GetHandleType() const override { return HANDLE_TYPE; } /// Gets the current status of the process ProcessStatus GetStatus() const { return status; } /// Gets the unique ID that identifies this particular process. u32 GetProcessID() const { return process_id; } /** * Loads process-specifics configuration info with metadata provided * by an executable. * * @param metadata The provided metadata to load process specific info. */ void LoadFromMetadata(const FileSys::ProgramMetadata& metadata); /// Title ID corresponding to the process u64 program_id; /// Resource limit descriptor for this process SharedPtr resource_limit; /// The process may only call SVCs which have the corresponding bit set. std::bitset<0x80> svc_access_mask; /// Maximum size of the handle table for the process. unsigned int handle_table_size = 0x200; /// Special memory ranges mapped into this processes address space. This is used to give /// processes access to specific I/O regions and device memory. boost::container::static_vector address_mappings; ProcessFlags flags; /// Kernel compatibility version for this process u16 kernel_version = 0; /// The default CPU for this process, threads are scheduled on this cpu by default. u8 ideal_processor = 0; /// Bitmask of allowed CPUs that this process' threads can run on. TODO(Subv): Actually parse /// this value from the process header. u32 allowed_processor_mask = THREADPROCESSORID_DEFAULT_MASK; u32 allowed_thread_priority_mask = 0xFFFFFFFF; u32 is_virtual_address_memory_enabled = 0; /** * Parses a list of kernel capability descriptors (as found in the ExHeader) and applies them * to this process. */ void ParseKernelCaps(const u32* kernel_caps, std::size_t len); /** * Applies address space changes and launches the process main thread. */ void Run(VAddr entry_point, s32 main_thread_priority, u32 stack_size); /** * Prepares a process for termination by stopping all of its threads * and clearing any other resources. */ void PrepareForTermination(); void LoadModule(SharedPtr module_, VAddr base_addr); /////////////////////////////////////////////////////////////////////////////////////////////// // Memory Management // Marks the next available region as used and returns the address of the slot. VAddr MarkNextAvailableTLSSlotAsUsed(Thread& thread); // Frees a used TLS slot identified by the given address void FreeTLSSlot(VAddr tls_address); ResultVal HeapAllocate(VAddr target, u64 size, VMAPermission perms); ResultCode HeapFree(VAddr target, u32 size); ResultCode MirrorMemory(VAddr dst_addr, VAddr src_addr, u64 size); ResultCode UnmapMemory(VAddr dst_addr, VAddr src_addr, u64 size); VMManager vm_manager; private: explicit Process(KernelCore& kernel); ~Process() override; /// Current status of the process ProcessStatus status; /// The ID of this process u32 process_id = 0; // Memory used to back the allocations in the regular heap. A single vector is used to cover // the entire virtual address space extents that bound the allocations, including any holes. // This makes deallocation and reallocation of holes fast and keeps process memory contiguous // in the emulator address space, allowing Memory::GetPointer to be reasonably safe. std::shared_ptr> heap_memory; // The left/right bounds of the address space covered by heap_memory. VAddr heap_start = 0; VAddr heap_end = 0; u64 heap_used = 0; /// The Thread Local Storage area is allocated as processes create threads, /// each TLS area is 0x200 bytes, so one page (0x1000) is split up in 8 parts, and each part /// holds the TLS for a specific thread. This vector contains which parts are in use for each /// page as a bitmask. /// This vector will grow as more pages are allocated for new threads. std::vector> tls_slots; std::string name; }; } // namespace Kernel