// Copyright 2014 Citra Emulator Project / PPSSPP Project // Licensed under GPLv2 // Refer to the license.txt file included. #pragma once #include "common/common_types.h" typedef u32 Handle; typedef s32 Result; namespace Kernel { enum class HandleType : u32 { Unknown = 0, Port = 1, Service = 2, Event = 3, Mutex = 4, SharedMemory = 5, Redirection = 6, Thread = 7, Process = 8, Arbiter = 9, File = 10, Semaphore = 11, }; enum { MAX_NAME_LENGTH = 0x100, DEFAULT_STACK_SIZE = 0x4000, }; class ObjectPool; class Object : NonCopyable { friend class ObjectPool; u32 handle; public: virtual ~Object() {} Handle GetHandle() const { return handle; } virtual const char *GetTypeName() { return "[BAD KERNEL OBJECT TYPE]"; } virtual const char *GetName() { return "[UNKNOWN KERNEL OBJECT]"; } virtual Kernel::HandleType GetHandleType() const = 0; }; class ObjectPool : NonCopyable { public: ObjectPool(); ~ObjectPool() {} // Allocates a handle within the range and inserts the object into the map. Handle Create(Object* obj, int range_bottom=INITIAL_NEXT_ID, int range_top=0x7FFFFFFF); static Object* CreateByIDType(int type); template u32 Destroy(Handle handle) { u32 error; if (Get(handle, error)) { occupied[handle - HANDLE_OFFSET] = false; delete pool[handle - HANDLE_OFFSET]; } return error; }; bool IsValid(Handle handle); template T* Get(Handle handle, u32& outError) { if (handle < HANDLE_OFFSET || handle >= HANDLE_OFFSET + MAX_COUNT || !occupied[handle - HANDLE_OFFSET]) { // Tekken 6 spams 0x80020001 gets wrong with no ill effects, also on the real PSP if (handle != 0 && (u32)handle != 0x80020001) { WARN_LOG(KERNEL, "Kernel: Bad object handle %i (%08x)", handle, handle); } outError = 0;//T::GetMissingErrorCode(); return 0; } else { // Previously we had a dynamic_cast here, but since RTTI was disabled traditionally, // it just acted as a static case and everything worked. This means that we will never // see the Wrong type object error below, but we'll just have to live with that danger. T* t = static_cast(pool[handle - HANDLE_OFFSET]); if (t == 0 || t->GetHandleType() != T::GetStaticHandleType()) { WARN_LOG(KERNEL, "Kernel: Wrong object type for %i (%08x)", handle, handle); outError = 0;//T::GetMissingErrorCode(); return 0; } outError = 0;//SCE_KERNEL_ERROR_OK; return t; } } // ONLY use this when you know the handle is valid. template T *GetFast(Handle handle) { const Handle realHandle = handle - HANDLE_OFFSET; _dbg_assert_(KERNEL, realHandle >= 0 && realHandle < MAX_COUNT && occupied[realHandle]); return static_cast(pool[realHandle]); } template void Iterate(bool func(T*, ArgT), ArgT arg) { int type = T::GetStaticIDType(); for (int i = 0; i < MAX_COUNT; i++) { if (!occupied[i]) continue; T* t = static_cast(pool[i]); if (t->GetIDType() == type) { if (!func(t, arg)) break; } } } bool GetIDType(Handle handle, HandleType* type) const { if ((handle < HANDLE_OFFSET) || (handle >= HANDLE_OFFSET + MAX_COUNT) || !occupied[handle - HANDLE_OFFSET]) { ERROR_LOG(KERNEL, "Kernel: Bad object handle %i (%08x)", handle, handle); return false; } Object* t = pool[handle - HANDLE_OFFSET]; *type = t->GetHandleType(); return true; } Object* &operator [](Handle handle); void List(); void Clear(); int GetCount(); private: enum { MAX_COUNT = 0x1000, HANDLE_OFFSET = 0x100, INITIAL_NEXT_ID = 0x10, }; Object* pool[MAX_COUNT]; bool occupied[MAX_COUNT]; int next_id; }; extern ObjectPool g_object_pool; } // namespace bool __KernelLoadExec(u32 entry_point);