yuzu/src
ReinUsesLisp 3ec795d95e gl_shader_decompiler: Move position varying declaration back to gl_shader_gen
The intention of declaring them in gl_shader_decompiler was to be able
to use blocks to implement geometry shaders. But that wasn't needed in
the end and it caused issues when both vertex stages were being used,
resulting in a redeclaration of "position".
2018-10-20 02:19:30 -03:00
..
audio_core EffectOutStatus padding is now in hex 2018-10-09 11:20:54 +11:00
common common: Add function for checking word alignment to alignment.h 2018-10-18 12:58:27 -04:00
core Merge pull request #1520 from lioncash/san 2018-10-19 22:58:57 -04:00
input_common Port #4141 from citra: Joystick hotplug support (#1275) 2018-09-10 21:29:59 -04:00
tests kernel/thread: Use a regular pointer for the owner/current process 2018-10-10 02:04:55 -04:00
video_core gl_shader_decompiler: Move position varying declaration back to gl_shader_gen 2018-10-20 02:19:30 -03:00
web_service web_backend: Make Client use the PImpl idiom 2018-10-10 22:29:35 -04:00
yuzu config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation. 2018-10-16 17:02:29 -04:00
yuzu_cmd config: Rename use_accurate_framebuffers -> use_accurate_gpu_emulation. 2018-10-16 17:02:29 -04:00
.clang-format Remove special rules for Windows.h and library includes 2016-09-21 00:16:33 -07:00
CMakeLists.txt Port web_service from Citra 2018-10-02 15:30:48 +02:00