yuzu/src/core/hle/kernel/k_object_name.cpp

103 lines
3.3 KiB
C++

// SPDX-FileCopyrightText: Copyright 2023 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#include "core/hle/kernel/k_object_name.h"
namespace Kernel {
KObjectNameGlobalData::KObjectNameGlobalData(KernelCore& kernel) : m_object_list_lock{kernel} {}
KObjectNameGlobalData::~KObjectNameGlobalData() = default;
void KObjectName::Initialize(KAutoObject* obj, const char* name) {
// Set member variables.
m_object = obj;
std::strncpy(m_name.data(), name, sizeof(m_name) - 1);
m_name[sizeof(m_name) - 1] = '\x00';
// Open a reference to the object we hold.
m_object->Open();
}
bool KObjectName::MatchesName(const char* name) const {
return std::strncmp(m_name.data(), name, sizeof(m_name)) == 0;
}
Result KObjectName::NewFromName(KernelCore& kernel, KAutoObject* obj, const char* name) {
// Create a new object name.
KObjectName* new_name = KObjectName::Allocate(kernel);
R_UNLESS(new_name != nullptr, ResultOutOfResource);
// Initialize the new name.
new_name->Initialize(obj, name);
// Check if there's an existing name.
{
// Get the global data.
KObjectNameGlobalData& gd{kernel.ObjectNameGlobalData()};
// Ensure we have exclusive access to the global list.
KScopedLightLock lk{gd.GetObjectListLock()};
// If the object doesn't exist, put it into the list.
KScopedAutoObject existing_object = FindImpl(kernel, name);
if (existing_object.IsNull()) {
gd.GetObjectList().push_back(*new_name);
R_SUCCEED();
}
}
// The object already exists, which is an error condition. Perform cleanup.
obj->Close();
KObjectName::Free(kernel, new_name);
R_THROW(ResultInvalidState);
}
Result KObjectName::Delete(KernelCore& kernel, KAutoObject* obj, const char* compare_name) {
// Get the global data.
KObjectNameGlobalData& gd{kernel.ObjectNameGlobalData()};
// Ensure we have exclusive access to the global list.
KScopedLightLock lk{gd.GetObjectListLock()};
// Find a matching entry in the list, and delete it.
for (auto& name : gd.GetObjectList()) {
if (name.MatchesName(compare_name) && obj == name.GetObject()) {
// We found a match, clean up its resources.
obj->Close();
gd.GetObjectList().erase(gd.GetObjectList().iterator_to(name));
KObjectName::Free(kernel, std::addressof(name));
R_SUCCEED();
}
}
// We didn't find the object in the list.
R_THROW(ResultNotFound);
}
KScopedAutoObject<KAutoObject> KObjectName::Find(KernelCore& kernel, const char* name) {
// Get the global data.
KObjectNameGlobalData& gd{kernel.ObjectNameGlobalData()};
// Ensure we have exclusive access to the global list.
KScopedLightLock lk{gd.GetObjectListLock()};
return FindImpl(kernel, name);
}
KScopedAutoObject<KAutoObject> KObjectName::FindImpl(KernelCore& kernel, const char* compare_name) {
// Get the global data.
KObjectNameGlobalData& gd{kernel.ObjectNameGlobalData()};
// Try to find a matching object in the global list.
for (const auto& name : gd.GetObjectList()) {
if (name.MatchesName(compare_name)) {
return name.GetObject();
}
}
// There's no matching entry in the list.
return nullptr;
}
} // namespace Kernel