yuzu/src/core/hle/kernel/k_scoped_scheduler_lock_and...

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1.4 KiB
C++

// SPDX-FileCopyrightText: Copyright 2020 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "common/common_types.h"
#include "core/hle/kernel/global_scheduler_context.h"
#include "core/hle/kernel/k_hardware_timer.h"
#include "core/hle/kernel/k_thread.h"
#include "core/hle/kernel/kernel.h"
namespace Kernel {
class KScopedSchedulerLockAndSleep {
public:
explicit KScopedSchedulerLockAndSleep(KernelCore& kernel, KHardwareTimer** out_timer,
KThread* thread, s64 timeout_tick)
: m_kernel(kernel), m_timeout_tick(timeout_tick), m_thread(thread), m_timer() {
// Lock the scheduler.
kernel.GlobalSchedulerContext().m_scheduler_lock.Lock();
// Set our timer only if the time is positive.
m_timer = (timeout_tick > 0) ? std::addressof(kernel.HardwareTimer()) : nullptr;
*out_timer = m_timer;
}
~KScopedSchedulerLockAndSleep() {
// Register the sleep.
if (m_timeout_tick > 0) {
m_timer->RegisterAbsoluteTask(m_thread, m_timeout_tick);
}
// Unlock the scheduler.
m_kernel.GlobalSchedulerContext().m_scheduler_lock.Unlock();
}
void CancelSleep() {
m_timeout_tick = 0;
}
private:
KernelCore& m_kernel;
s64 m_timeout_tick{};
KThread* m_thread{};
KHardwareTimer* m_timer{};
};
} // namespace Kernel