yuzu/src/core/hle/kernel/k_thread_queue.h

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1.1 KiB
C++

// SPDX-FileCopyrightText: Copyright 2021 yuzu Emulator Project
// SPDX-License-Identifier: GPL-2.0-or-later
#pragma once
#include "core/hle/kernel/k_scheduler.h"
#include "core/hle/kernel/k_thread.h"
namespace Kernel {
class KHardwareTimer;
class KThreadQueue {
public:
explicit KThreadQueue(KernelCore& kernel) : m_kernel{kernel}, m_hardware_timer{} {}
virtual ~KThreadQueue() = default;
void SetHardwareTimer(KHardwareTimer* timer) {
m_hardware_timer = timer;
}
virtual void NotifyAvailable(KThread* waiting_thread, KSynchronizationObject* signaled_object,
Result wait_result);
virtual void EndWait(KThread* waiting_thread, Result wait_result);
virtual void CancelWait(KThread* waiting_thread, Result wait_result, bool cancel_timer_task);
private:
KernelCore& m_kernel;
KHardwareTimer* m_hardware_timer{};
};
class KThreadQueueWithoutEndWait : public KThreadQueue {
public:
explicit KThreadQueueWithoutEndWait(KernelCore& kernel) : KThreadQueue(kernel) {}
void EndWait(KThread* waiting_thread, Result wait_result) override final;
};
} // namespace Kernel