mirror of
https://github.com/yuzu-emu/yuzu.git
synced 2024-08-19 05:53:23 +02:00
119 lines
4.1 KiB
PowerShell
119 lines
4.1 KiB
PowerShell
# SPDX-FileCopyrightText: 2019 yuzu Emulator Project
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# SPDX-License-Identifier: GPL-2.0-or-later
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param($BUILD_NAME)
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$GITDATE = $(git show -s --date=short --format='%ad') -replace "-", ""
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$GITREV = $(git show -s --format='%h')
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if ("$BUILD_NAME" -eq "mainline") {
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$RELEASE_DIST = "yuzu-windows-msvc"
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}
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else {
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$RELEASE_DIST = "yuzu-windows-msvc-$BUILD_NAME"
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}
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$MSVC_BUILD_ZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.zip" -replace " ", ""
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$MSVC_BUILD_PDB = "yuzu-windows-msvc-$GITDATE-$GITREV-debugsymbols.zip" -replace " ", ""
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$MSVC_SEVENZIP = "yuzu-windows-msvc-$GITDATE-$GITREV.7z" -replace " ", ""
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$MSVC_TAR = "yuzu-windows-msvc-$GITDATE-$GITREV.tar" -replace " ", ""
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$MSVC_TARXZ = "yuzu-windows-msvc-$GITDATE-$GITREV.tar.xz" -replace " ", ""
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$MSVC_SOURCE = "yuzu-windows-msvc-source-$GITDATE-$GITREV" -replace " ", ""
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$MSVC_SOURCE_TAR = "$MSVC_SOURCE.tar"
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$MSVC_SOURCE_TARXZ = "$MSVC_SOURCE_TAR.xz"
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$env:BUILD_ZIP = $MSVC_BUILD_ZIP
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$env:BUILD_SYMBOLS = $MSVC_BUILD_PDB
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$env:BUILD_UPDATE = $MSVC_SEVENZIP
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if (Test-Path -Path ".\build\bin\Release") {
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$BUILD_DIR = ".\build\bin\Release"
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} else {
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$BUILD_DIR = ".\build\bin\"
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}
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# Cleanup unneeded data in submodules
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git submodule foreach git clean -fxd
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# Upload debugging symbols
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mkdir pdb
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Get-ChildItem "$BUILD_DIR\" -Recurse -Filter "*.pdb" | Copy-Item -destination .\pdb
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7z a -tzip $MSVC_BUILD_PDB .\pdb\*.pdb
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rm "$BUILD_DIR\*.pdb"
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# Create artifact directories
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mkdir $RELEASE_DIST
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mkdir $MSVC_SOURCE
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mkdir "artifacts"
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$CURRENT_DIR = Convert-Path .
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# Build a tar.xz for the source of the release
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git clone --depth 1 file://$CURRENT_DIR $MSVC_SOURCE
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7z a -r -ttar $MSVC_SOURCE_TAR $MSVC_SOURCE
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7z a -r -txz $MSVC_SOURCE_TARXZ $MSVC_SOURCE_TAR
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# Following section is quick hack to package artifacts differently for GitHub Actions
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if ("$env:GITHUB_ACTIONS" -eq "true") {
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echo "Hello GitHub Actions"
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# With vcpkg we now have a few more dll files
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ls .\build\bin\*.dll
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cp .\build\bin\*.dll .\artifacts\
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# Hopefully there is an exe in either .\build\bin or .\build\bin\Release
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cp .\build\bin\yuzu*.exe .\artifacts\
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Copy-Item "$BUILD_DIR\*" -Destination "artifacts" -Recurse
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Remove-Item .\artifacts\tests.exe -ErrorAction ignore
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# None of the other GHA builds are including source, so commenting out today
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#Copy-Item $MSVC_SOURCE_TARXZ -Destination "artifacts"
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# Debugging symbols
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cp .\build\bin\yuzu*.pdb .\artifacts\
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# Write out a tag BUILD_TAG to environment for the Upload step
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# We're getting ${{ github.event.number }} as $env:PR_NUMBER"
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echo "env:PR_NUMBER: $env:PR_NUMBER"
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if (Test-Path env:PR_NUMBER) {
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$PR_NUMBER = $env:PR_NUMBER.Substring(2) -as [int]
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$PR_NUMBER_TAG = "pr"+([string]$PR_NUMBER).PadLeft(5,'0')
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if ($PR_NUMBER -gt 1){
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$BUILD_TAG="verify-$PR_NUMBER_TAG-$GITDATE-$GITREV"
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} else {
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$BUILD_TAG = "verify-$GITDATE-$GITREV"
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}
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} else {
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# If env:PR_NUMBER isn't set, we should still write out a variable
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$BUILD_TAG = "verify-$GITDATE-$GITREV"
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}
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echo "BUILD_TAG=$BUILD_TAG"
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echo "BUILD_TAG=$BUILD_TAG" >> $env:GITHUB_ENV
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# For extra job, just the exe
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$INDIVIDUAL_EXE = "yuzu-msvc-$BUILD_TAG.exe"
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echo "INDIVIDUAL_EXE=$INDIVIDUAL_EXE"
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echo "INDIVIDUAL_EXE=$INDIVIDUAL_EXE" >> $env:GITHUB_ENV
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echo "Just the exe: $INDIVIDUAL_EXE"
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cp .\artifacts\yuzu.exe .\$INDIVIDUAL_EXE
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} else {
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# Build the final release artifacts
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Copy-Item $MSVC_SOURCE_TARXZ -Destination $RELEASE_DIST
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Copy-Item "$BUILD_DIR\*" -Destination $RELEASE_DIST -Recurse
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rm "$RELEASE_DIST\*.exe"
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Get-ChildItem "$BUILD_DIR" -Recurse -Filter "yuzu*.exe" | Copy-Item -destination $RELEASE_DIST
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Get-ChildItem "$BUILD_DIR" -Recurse -Filter "QtWebEngineProcess*.exe" | Copy-Item -destination $RELEASE_DIST
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7z a -tzip $MSVC_BUILD_ZIP $RELEASE_DIST\*
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7z a $MSVC_SEVENZIP $RELEASE_DIST
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7z a -r -ttar $MSVC_TAR $RELEASE_DIST
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7z a -r -txz $MSVC_TARXZ $MSVC_TAR
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Get-ChildItem . -Filter "*.zip" | Copy-Item -destination "artifacts"
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Get-ChildItem . -Filter "*.7z" | Copy-Item -destination "artifacts"
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Get-ChildItem . -Filter "*.tar.xz" | Copy-Item -destination "artifacts"
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}
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