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Also moved the GPU MemoryManager class to video_core since it makes more sense for it to be there.
31 lines
793 B
CMake
31 lines
793 B
CMake
add_library(video_core STATIC
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command_processor.cpp
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command_processor.h
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engines/fermi_2d.cpp
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engines/fermi_2d.h
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engines/maxwell_3d.cpp
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engines/maxwell_3d.h
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engines/maxwell_compute.cpp
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engines/maxwell_compute.h
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gpu.h
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memory_manager.cpp
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memory_manager.h
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renderer_base.cpp
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renderer_base.h
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renderer_opengl/gl_resource_manager.h
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renderer_opengl/gl_shader_util.cpp
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renderer_opengl/gl_shader_util.h
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renderer_opengl/gl_state.cpp
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renderer_opengl/gl_state.h
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renderer_opengl/renderer_opengl.cpp
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renderer_opengl/renderer_opengl.h
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utils.h
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video_core.cpp
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video_core.h
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)
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create_target_directory_groups(video_core)
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target_link_libraries(video_core PUBLIC common core)
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target_link_libraries(video_core PRIVATE glad)
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