yuzu/src/core/hle/svc.cpp
Yuri Kunde Schlesner 74d4bc0af1 Kernel: Add more infrastructure to support different memory layouts
This adds some structures necessary to support multiple memory regions
in the future. It also adds support for different system memory types
and the new linear heap mapping at 0x30000000.
2015-08-16 01:03:47 -03:00

940 lines
35 KiB
C++

// Copyright 2014 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <map>
#include "common/logging/log.h"
#include "common/profiler.h"
#include "common/string_util.h"
#include "common/symbols.h"
#include "core/core_timing.h"
#include "core/arm/arm_interface.h"
#include "core/hle/kernel/address_arbiter.h"
#include "core/hle/kernel/event.h"
#include "core/hle/kernel/memory.h"
#include "core/hle/kernel/mutex.h"
#include "core/hle/kernel/process.h"
#include "core/hle/kernel/resource_limit.h"
#include "core/hle/kernel/semaphore.h"
#include "core/hle/kernel/shared_memory.h"
#include "core/hle/kernel/thread.h"
#include "core/hle/kernel/timer.h"
#include "core/hle/kernel/vm_manager.h"
#include "core/hle/function_wrappers.h"
#include "core/hle/result.h"
#include "core/hle/service/service.h"
////////////////////////////////////////////////////////////////////////////////////////////////////
// Namespace SVC
using Kernel::SharedPtr;
using Kernel::ERR_INVALID_HANDLE;
namespace SVC {
const ResultCode ERR_NOT_FOUND(ErrorDescription::NotFound, ErrorModule::Kernel,
ErrorSummary::NotFound, ErrorLevel::Permanent); // 0xD88007FA
const ResultCode ERR_PORT_NAME_TOO_LONG(ErrorDescription(30), ErrorModule::OS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage); // 0xE0E0181E
const ResultCode ERR_MISALIGNED_ADDRESS{ // 0xE0E01BF1
ErrorDescription::MisalignedAddress, ErrorModule::OS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage};
const ResultCode ERR_MISALIGNED_SIZE{ // 0xE0E01BF2
ErrorDescription::MisalignedSize, ErrorModule::OS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage};
const ResultCode ERR_INVALID_COMBINATION{ // 0xE0E01BEE
ErrorDescription::InvalidCombination, ErrorModule::OS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage};
enum ControlMemoryOperation {
MEMOP_FREE = 1,
MEMOP_RESERVE = 2, // This operation seems to be unsupported in the kernel
MEMOP_COMMIT = 3,
MEMOP_MAP = 4,
MEMOP_UNMAP = 5,
MEMOP_PROTECT = 6,
MEMOP_OPERATION_MASK = 0xFF,
MEMOP_REGION_APP = 0x100,
MEMOP_REGION_SYSTEM = 0x200,
MEMOP_REGION_BASE = 0x300,
MEMOP_REGION_MASK = 0xF00,
MEMOP_LINEAR = 0x10000,
};
/// Map application or GSP heap memory
static ResultCode ControlMemory(u32* out_addr, u32 operation, u32 addr0, u32 addr1, u32 size, u32 permissions) {
using namespace Kernel;
LOG_DEBUG(Kernel_SVC,"called operation=0x%08X, addr0=0x%08X, addr1=0x%08X, size=0x%X, permissions=0x%08X",
operation, addr0, addr1, size, permissions);
if ((addr0 & Memory::PAGE_MASK) != 0 || (addr1 & Memory::PAGE_MASK) != 0) {
return ERR_MISALIGNED_ADDRESS;
}
if ((size & Memory::PAGE_MASK) != 0) {
return ERR_MISALIGNED_SIZE;
}
u32 region = operation & MEMOP_REGION_MASK;
operation &= ~MEMOP_REGION_MASK;
if (region != 0) {
LOG_WARNING(Kernel_SVC, "ControlMemory with specified region not supported, region=%X", region);
}
if ((permissions & (u32)MemoryPermission::ReadWrite) != permissions) {
return ERR_INVALID_COMBINATION;
}
VMAPermission vma_permissions = (VMAPermission)permissions;
auto& process = *g_current_process;
switch (operation & MEMOP_OPERATION_MASK) {
case MEMOP_FREE:
{
if (addr0 >= Memory::HEAP_VADDR && addr0 < Memory::HEAP_VADDR_END) {
ResultCode result = process.HeapFree(addr0, size);
if (result.IsError()) return result;
} else if (addr0 >= process.GetLinearHeapBase() && addr0 < process.GetLinearHeapLimit()) {
ResultCode result = process.LinearFree(addr0, size);
if (result.IsError()) return result;
} else {
return ERR_INVALID_ADDRESS;
}
*out_addr = addr0;
break;
}
case MEMOP_COMMIT:
{
if (operation & MEMOP_LINEAR) {
CASCADE_RESULT(*out_addr, process.LinearAllocate(addr0, size, vma_permissions));
} else {
CASCADE_RESULT(*out_addr, process.HeapAllocate(addr0, size, vma_permissions));
}
break;
}
case MEMOP_MAP: // TODO: This is just a hack to avoid regressions until memory aliasing is implemented
{
CASCADE_RESULT(*out_addr, process.HeapAllocate(addr0, size, vma_permissions));
break;
}
case MEMOP_UNMAP: // TODO: This is just a hack to avoid regressions until memory aliasing is implemented
{
ResultCode result = process.HeapFree(addr0, size);
if (result.IsError()) return result;
break;
}
case MEMOP_PROTECT:
{
ResultCode result = process.vm_manager.ReprotectRange(addr0, size, vma_permissions);
if (result.IsError()) return result;
break;
}
default:
LOG_ERROR(Kernel_SVC, "unknown operation=0x%08X", operation);
return ERR_INVALID_COMBINATION;
}
process.vm_manager.LogLayout(Log::Level::Trace);
return RESULT_SUCCESS;
}
/// Maps a memory block to specified address
static ResultCode MapMemoryBlock(Handle handle, u32 addr, u32 permissions, u32 other_permissions) {
using Kernel::SharedMemory;
using Kernel::MemoryPermission;
LOG_TRACE(Kernel_SVC, "called memblock=0x%08X, addr=0x%08X, mypermissions=0x%08X, otherpermission=%d",
handle, addr, permissions, other_permissions);
SharedPtr<SharedMemory> shared_memory = Kernel::g_handle_table.Get<SharedMemory>(handle);
if (shared_memory == nullptr)
return ERR_INVALID_HANDLE;
MemoryPermission permissions_type = static_cast<MemoryPermission>(permissions);
switch (permissions_type) {
case MemoryPermission::Read:
case MemoryPermission::Write:
case MemoryPermission::ReadWrite:
case MemoryPermission::Execute:
case MemoryPermission::ReadExecute:
case MemoryPermission::WriteExecute:
case MemoryPermission::ReadWriteExecute:
case MemoryPermission::DontCare:
shared_memory->Map(addr, permissions_type,
static_cast<MemoryPermission>(other_permissions));
break;
default:
LOG_ERROR(Kernel_SVC, "unknown permissions=0x%08X", permissions);
}
return RESULT_SUCCESS;
}
/// Connect to an OS service given the port name, returns the handle to the port to out
static ResultCode ConnectToPort(Handle* out_handle, const char* port_name) {
if (port_name == nullptr)
return ERR_NOT_FOUND;
if (std::strlen(port_name) > 11)
return ERR_PORT_NAME_TOO_LONG;
LOG_TRACE(Kernel_SVC, "called port_name=%s", port_name);
auto it = Service::g_kernel_named_ports.find(port_name);
if (it == Service::g_kernel_named_ports.end()) {
LOG_WARNING(Kernel_SVC, "tried to connect to unknown port: %s", port_name);
return ERR_NOT_FOUND;
}
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(it->second));
return RESULT_SUCCESS;
}
/// Synchronize to an OS service
static ResultCode SendSyncRequest(Handle handle) {
SharedPtr<Kernel::Session> session = Kernel::g_handle_table.Get<Kernel::Session>(handle);
if (session == nullptr) {
return ERR_INVALID_HANDLE;
}
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s)", handle, session->GetName().c_str());
return session->SyncRequest().Code();
}
/// Close a handle
static ResultCode CloseHandle(Handle handle) {
LOG_TRACE(Kernel_SVC, "Closing handle 0x%08X", handle);
return Kernel::g_handle_table.Close(handle);
}
/// Wait for a handle to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronization1(Handle handle, s64 nano_seconds) {
auto object = Kernel::g_handle_table.GetWaitObject(handle);
Kernel::Thread* thread = Kernel::GetCurrentThread();
thread->waitsynch_waited = false;
if (object == nullptr)
return ERR_INVALID_HANDLE;
LOG_TRACE(Kernel_SVC, "called handle=0x%08X(%s:%s), nanoseconds=%lld", handle,
object->GetTypeName().c_str(), object->GetName().c_str(), nano_seconds);
HLE::Reschedule(__func__);
// Check for next thread to schedule
if (object->ShouldWait()) {
object->AddWaitingThread(thread);
Kernel::WaitCurrentThread_WaitSynchronization({ object }, false, false);
// Create an event to wake the thread up after the specified nanosecond delay has passed
thread->WakeAfterDelay(nano_seconds);
// NOTE: output of this SVC will be set later depending on how the thread resumes
return HLE::RESULT_INVALID;
}
object->Acquire();
return RESULT_SUCCESS;
}
/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
static ResultCode WaitSynchronizationN(s32* out, Handle* handles, s32 handle_count, bool wait_all, s64 nano_seconds) {
bool wait_thread = !wait_all;
int handle_index = 0;
Kernel::Thread* thread = Kernel::GetCurrentThread();
bool was_waiting = thread->waitsynch_waited;
thread->waitsynch_waited = false;
// Check if 'handles' is invalid
if (handles == nullptr)
return ResultCode(ErrorDescription::InvalidPointer, ErrorModule::Kernel, ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
// NOTE: on real hardware, there is no nullptr check for 'out' (tested with firmware 4.4). If
// this happens, the running application will crash.
ASSERT_MSG(out != nullptr, "invalid output pointer specified!");
// Check if 'handle_count' is invalid
if (handle_count < 0)
return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
// If 'handle_count' is non-zero, iterate through each handle and wait the current thread if
// necessary
if (handle_count != 0) {
bool selected = false; // True once an object has been selected
Kernel::SharedPtr<Kernel::WaitObject> wait_object;
for (int i = 0; i < handle_count; ++i) {
auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
if (object == nullptr)
return ERR_INVALID_HANDLE;
// Check if the current thread should wait on this object...
if (object->ShouldWait()) {
// Check we are waiting on all objects...
if (wait_all)
// Wait the thread
wait_thread = true;
} else {
// Do not wait on this object, check if this object should be selected...
if (!wait_all && (!selected || (wait_object == object && was_waiting))) {
// Do not wait the thread
wait_thread = false;
handle_index = i;
wait_object = object;
selected = true;
}
}
}
} else {
// If no handles were passed in, put the thread to sleep only when 'wait_all' is false
// NOTE: This should deadlock the current thread if no timeout was specified
if (!wait_all) {
wait_thread = true;
}
}
HLE::Reschedule(__func__);
// If thread should wait, then set its state to waiting and then reschedule...
if (wait_thread) {
// Actually wait the current thread on each object if we decided to wait...
std::vector<SharedPtr<Kernel::WaitObject>> wait_objects;
wait_objects.reserve(handle_count);
for (int i = 0; i < handle_count; ++i) {
auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
object->AddWaitingThread(Kernel::GetCurrentThread());
wait_objects.push_back(object);
}
Kernel::WaitCurrentThread_WaitSynchronization(std::move(wait_objects), true, wait_all);
// Create an event to wake the thread up after the specified nanosecond delay has passed
Kernel::GetCurrentThread()->WakeAfterDelay(nano_seconds);
// NOTE: output of this SVC will be set later depending on how the thread resumes
return HLE::RESULT_INVALID;
}
// Acquire objects if we did not wait...
for (int i = 0; i < handle_count; ++i) {
auto object = Kernel::g_handle_table.GetWaitObject(handles[i]);
// Acquire the object if it is not waiting...
if (!object->ShouldWait()) {
object->Acquire();
// If this was the first non-waiting object and 'wait_all' is false, don't acquire
// any other objects
if (!wait_all)
break;
}
}
// TODO(bunnei): If 'wait_all' is true, this is probably wrong. However, real hardware does
// not seem to set it to any meaningful value.
*out = handle_count != 0 ? (wait_all ? -1 : handle_index) : 0;
return RESULT_SUCCESS;
}
/// Create an address arbiter (to allocate access to shared resources)
static ResultCode CreateAddressArbiter(Handle* out_handle) {
using Kernel::AddressArbiter;
SharedPtr<AddressArbiter> arbiter = AddressArbiter::Create();
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(arbiter)));
LOG_TRACE(Kernel_SVC, "returned handle=0x%08X", *out_handle);
return RESULT_SUCCESS;
}
/// Arbitrate address
static ResultCode ArbitrateAddress(Handle handle, u32 address, u32 type, u32 value, s64 nanoseconds) {
using Kernel::AddressArbiter;
LOG_TRACE(Kernel_SVC, "called handle=0x%08X, address=0x%08X, type=0x%08X, value=0x%08X", handle,
address, type, value);
SharedPtr<AddressArbiter> arbiter = Kernel::g_handle_table.Get<AddressArbiter>(handle);
if (arbiter == nullptr)
return ERR_INVALID_HANDLE;
auto res = arbiter->ArbitrateAddress(static_cast<Kernel::ArbitrationType>(type),
address, value, nanoseconds);
return res;
}
static void Break(u8 break_reason) {
LOG_CRITICAL(Debug_Emulated, "Emulated program broke execution!");
std::string reason_str;
switch (break_reason) {
case 0: reason_str = "PANIC"; break;
case 1: reason_str = "ASSERT"; break;
case 2: reason_str = "USER"; break;
default: reason_str = "UNKNOWN"; break;
}
LOG_CRITICAL(Debug_Emulated, "Break reason: %s", reason_str.c_str());
}
/// Used to output a message on a debug hardware unit - does nothing on a retail unit
static void OutputDebugString(const char* string) {
LOG_DEBUG(Debug_Emulated, "%s", string);
}
/// Get resource limit
static ResultCode GetResourceLimit(Handle* resource_limit, Handle process_handle) {
LOG_TRACE(Kernel_SVC, "called process=0x%08X", process_handle);
SharedPtr<Kernel::Process> process = Kernel::g_handle_table.Get<Kernel::Process>(process_handle);
if (process == nullptr)
return ERR_INVALID_HANDLE;
CASCADE_RESULT(*resource_limit, Kernel::g_handle_table.Create(process->resource_limit));
return RESULT_SUCCESS;
}
/// Get resource limit current values
static ResultCode GetResourceLimitCurrentValues(s64* values, Handle resource_limit_handle, u32* names,
u32 name_count) {
LOG_TRACE(Kernel_SVC, "called resource_limit=%08X, names=%p, name_count=%d",
resource_limit_handle, names, name_count);
SharedPtr<Kernel::ResourceLimit> resource_limit = Kernel::g_handle_table.Get<Kernel::ResourceLimit>(resource_limit_handle);
if (resource_limit == nullptr)
return ERR_INVALID_HANDLE;
for (unsigned int i = 0; i < name_count; ++i)
values[i] = resource_limit->GetCurrentResourceValue(names[i]);
return RESULT_SUCCESS;
}
/// Get resource limit max values
static ResultCode GetResourceLimitLimitValues(s64* values, Handle resource_limit_handle, u32* names,
u32 name_count) {
LOG_TRACE(Kernel_SVC, "called resource_limit=%08X, names=%p, name_count=%d",
resource_limit_handle, names, name_count);
SharedPtr<Kernel::ResourceLimit> resource_limit = Kernel::g_handle_table.Get<Kernel::ResourceLimit>(resource_limit_handle);
if (resource_limit == nullptr)
return ERR_INVALID_HANDLE;
for (unsigned int i = 0; i < name_count; ++i)
values[i] = resource_limit->GetMaxResourceValue(names[i]);
return RESULT_SUCCESS;
}
/// Creates a new thread
static ResultCode CreateThread(Handle* out_handle, s32 priority, u32 entry_point, u32 arg, u32 stack_top, s32 processor_id) {
using Kernel::Thread;
std::string name;
if (Symbols::HasSymbol(entry_point)) {
TSymbol symbol = Symbols::GetSymbol(entry_point);
name = symbol.name;
} else {
name = Common::StringFromFormat("unknown-%08x", entry_point);
}
// TODO(bunnei): Implement resource limits to return an error code instead of the below assert.
// The error code should be: Description::NotAuthorized, Module::OS, Summary::WrongArgument,
// Level::Permanent
ASSERT_MSG(priority >= THREADPRIO_USERLAND_MAX, "Unexpected thread priority!");
if (priority > THREADPRIO_LOWEST) {
return ResultCode(ErrorDescription::OutOfRange, ErrorModule::OS,
ErrorSummary::InvalidArgument, ErrorLevel::Usage);
}
switch (processor_id) {
case THREADPROCESSORID_DEFAULT:
case THREADPROCESSORID_0:
case THREADPROCESSORID_1:
break;
default:
// TODO(bunnei): Implement support for other processor IDs
ASSERT_MSG(false, "Unsupported thread processor ID: %d", processor_id);
break;
}
CASCADE_RESULT(SharedPtr<Thread> thread, Kernel::Thread::Create(
name, entry_point, priority, arg, processor_id, stack_top));
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(thread)));
LOG_TRACE(Kernel_SVC, "called entrypoint=0x%08X (%s), arg=0x%08X, stacktop=0x%08X, "
"threadpriority=0x%08X, processorid=0x%08X : created handle=0x%08X", entry_point,
name.c_str(), arg, stack_top, priority, processor_id, *out_handle);
return RESULT_SUCCESS;
}
/// Called when a thread exits
static void ExitThread() {
LOG_TRACE(Kernel_SVC, "called, pc=0x%08X", Core::g_app_core->GetPC());
Kernel::GetCurrentThread()->Stop();
}
/// Gets the priority for the specified thread
static ResultCode GetThreadPriority(s32* priority, Handle handle) {
const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
*priority = thread->GetPriority();
return RESULT_SUCCESS;
}
/// Sets the priority for the specified thread
static ResultCode SetThreadPriority(Handle handle, s32 priority) {
SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
thread->SetPriority(priority);
return RESULT_SUCCESS;
}
/// Create a mutex
static ResultCode CreateMutex(Handle* out_handle, u32 initial_locked) {
using Kernel::Mutex;
SharedPtr<Mutex> mutex = Mutex::Create(initial_locked != 0);
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(mutex)));
LOG_TRACE(Kernel_SVC, "called initial_locked=%s : created handle=0x%08X",
initial_locked ? "true" : "false", *out_handle);
return RESULT_SUCCESS;
}
/// Release a mutex
static ResultCode ReleaseMutex(Handle handle) {
using Kernel::Mutex;
LOG_TRACE(Kernel_SVC, "called handle=0x%08X", handle);
SharedPtr<Mutex> mutex = Kernel::g_handle_table.Get<Mutex>(handle);
if (mutex == nullptr)
return ERR_INVALID_HANDLE;
mutex->Release();
return RESULT_SUCCESS;
}
/// Get the ID of the specified process
static ResultCode GetProcessId(u32* process_id, Handle process_handle) {
LOG_TRACE(Kernel_SVC, "called process=0x%08X", process_handle);
const SharedPtr<Kernel::Process> process = Kernel::g_handle_table.Get<Kernel::Process>(process_handle);
if (process == nullptr)
return ERR_INVALID_HANDLE;
*process_id = process->process_id;
return RESULT_SUCCESS;
}
/// Get the ID of the process that owns the specified thread
static ResultCode GetProcessIdOfThread(u32* process_id, Handle thread_handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x%08X", thread_handle);
const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(thread_handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
const SharedPtr<Kernel::Process> process = thread->owner_process;
ASSERT_MSG(process != nullptr, "Invalid parent process for thread=0x%08X", thread_handle);
*process_id = process->process_id;
return RESULT_SUCCESS;
}
/// Get the ID for the specified thread.
static ResultCode GetThreadId(u32* thread_id, Handle handle) {
LOG_TRACE(Kernel_SVC, "called thread=0x%08X", handle);
const SharedPtr<Kernel::Thread> thread = Kernel::g_handle_table.Get<Kernel::Thread>(handle);
if (thread == nullptr)
return ERR_INVALID_HANDLE;
*thread_id = thread->GetThreadId();
return RESULT_SUCCESS;
}
/// Creates a semaphore
static ResultCode CreateSemaphore(Handle* out_handle, s32 initial_count, s32 max_count) {
using Kernel::Semaphore;
CASCADE_RESULT(SharedPtr<Semaphore> semaphore, Semaphore::Create(initial_count, max_count));
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(semaphore)));
LOG_TRACE(Kernel_SVC, "called initial_count=%d, max_count=%d, created handle=0x%08X",
initial_count, max_count, *out_handle);
return RESULT_SUCCESS;
}
/// Releases a certain number of slots in a semaphore
static ResultCode ReleaseSemaphore(s32* count, Handle handle, s32 release_count) {
using Kernel::Semaphore;
LOG_TRACE(Kernel_SVC, "called release_count=%d, handle=0x%08X", release_count, handle);
SharedPtr<Semaphore> semaphore = Kernel::g_handle_table.Get<Semaphore>(handle);
if (semaphore == nullptr)
return ERR_INVALID_HANDLE;
CASCADE_RESULT(*count, semaphore->Release(release_count));
return RESULT_SUCCESS;
}
/// Query process memory
static ResultCode QueryProcessMemory(MemoryInfo* memory_info, PageInfo* page_info, Handle process_handle, u32 addr) {
using Kernel::Process;
Kernel::SharedPtr<Process> process = Kernel::g_handle_table.Get<Process>(process_handle);
if (process == nullptr)
return ERR_INVALID_HANDLE;
auto vma = process->vm_manager.FindVMA(addr);
if (vma == Kernel::g_current_process->vm_manager.vma_map.end())
return ResultCode(ErrorDescription::InvalidAddress, ErrorModule::OS, ErrorSummary::InvalidArgument, ErrorLevel::Usage);
memory_info->base_address = vma->second.base;
memory_info->permission = static_cast<u32>(vma->second.permissions);
memory_info->size = vma->second.size;
memory_info->state = static_cast<u32>(vma->second.meminfo_state);
page_info->flags = 0;
LOG_TRACE(Kernel_SVC, "called process=0x%08X addr=0x%08X", process_handle, addr);
return RESULT_SUCCESS;
}
/// Query memory
static ResultCode QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, u32 addr) {
return QueryProcessMemory(memory_info, page_info, Kernel::CurrentProcess, addr);
}
/// Create an event
static ResultCode CreateEvent(Handle* out_handle, u32 reset_type) {
using Kernel::Event;
SharedPtr<Event> evt = Kernel::Event::Create(static_cast<ResetType>(reset_type));
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(evt)));
LOG_TRACE(Kernel_SVC, "called reset_type=0x%08X : created handle=0x%08X",
reset_type, *out_handle);
return RESULT_SUCCESS;
}
/// Duplicates a kernel handle
static ResultCode DuplicateHandle(Handle* out, Handle handle) {
CASCADE_RESULT(*out, Kernel::g_handle_table.Duplicate(handle));
LOG_TRACE(Kernel_SVC, "duplicated 0x%08X to 0x%08X", handle, *out);
return RESULT_SUCCESS;
}
/// Signals an event
static ResultCode SignalEvent(Handle handle) {
using Kernel::Event;
LOG_TRACE(Kernel_SVC, "called event=0x%08X", handle);
SharedPtr<Event> evt = Kernel::g_handle_table.Get<Kernel::Event>(handle);
if (evt == nullptr)
return ERR_INVALID_HANDLE;
evt->Signal();
return RESULT_SUCCESS;
}
/// Clears an event
static ResultCode ClearEvent(Handle handle) {
using Kernel::Event;
LOG_TRACE(Kernel_SVC, "called event=0x%08X", handle);
SharedPtr<Event> evt = Kernel::g_handle_table.Get<Kernel::Event>(handle);
if (evt == nullptr)
return ERR_INVALID_HANDLE;
evt->Clear();
return RESULT_SUCCESS;
}
/// Creates a timer
static ResultCode CreateTimer(Handle* out_handle, u32 reset_type) {
using Kernel::Timer;
SharedPtr<Timer> timer = Timer::Create(static_cast<ResetType>(reset_type));
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(timer)));
LOG_TRACE(Kernel_SVC, "called reset_type=0x%08X : created handle=0x%08X",
reset_type, *out_handle);
return RESULT_SUCCESS;
}
/// Clears a timer
static ResultCode ClearTimer(Handle handle) {
using Kernel::Timer;
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
if (timer == nullptr)
return ERR_INVALID_HANDLE;
timer->Clear();
return RESULT_SUCCESS;
}
/// Starts a timer
static ResultCode SetTimer(Handle handle, s64 initial, s64 interval) {
using Kernel::Timer;
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
if (timer == nullptr)
return ERR_INVALID_HANDLE;
timer->Set(initial, interval);
return RESULT_SUCCESS;
}
/// Cancels a timer
static ResultCode CancelTimer(Handle handle) {
using Kernel::Timer;
LOG_TRACE(Kernel_SVC, "called timer=0x%08X", handle);
SharedPtr<Timer> timer = Kernel::g_handle_table.Get<Timer>(handle);
if (timer == nullptr)
return ERR_INVALID_HANDLE;
timer->Cancel();
return RESULT_SUCCESS;
}
/// Sleep the current thread
static void SleepThread(s64 nanoseconds) {
LOG_TRACE(Kernel_SVC, "called nanoseconds=%lld", nanoseconds);
// Sleep current thread and check for next thread to schedule
Kernel::WaitCurrentThread_Sleep();
// Create an event to wake the thread up after the specified nanosecond delay has passed
Kernel::GetCurrentThread()->WakeAfterDelay(nanoseconds);
}
/// This returns the total CPU ticks elapsed since the CPU was powered-on
static s64 GetSystemTick() {
return (s64)CoreTiming::GetTicks();
}
/// Creates a memory block at the specified address with the specified permissions and size
static ResultCode CreateMemoryBlock(Handle* out_handle, u32 addr, u32 size, u32 my_permission,
u32 other_permission) {
using Kernel::SharedMemory;
// TODO(Subv): Implement this function
using Kernel::MemoryPermission;
SharedPtr<SharedMemory> shared_memory = SharedMemory::Create(size,
(MemoryPermission)my_permission, (MemoryPermission)other_permission);
// Map the SharedMemory to the specified address
shared_memory->base_address = addr;
CASCADE_RESULT(*out_handle, Kernel::g_handle_table.Create(std::move(shared_memory)));
LOG_WARNING(Kernel_SVC, "(STUBBED) called addr=0x%08X", addr);
return RESULT_SUCCESS;
}
namespace {
struct FunctionDef {
using Func = void();
u32 id;
Func* func;
const char* name;
};
}
static const FunctionDef SVC_Table[] = {
{0x00, nullptr, "Unknown"},
{0x01, HLE::Wrap<ControlMemory>, "ControlMemory"},
{0x02, HLE::Wrap<QueryMemory>, "QueryMemory"},
{0x03, nullptr, "ExitProcess"},
{0x04, nullptr, "GetProcessAffinityMask"},
{0x05, nullptr, "SetProcessAffinityMask"},
{0x06, nullptr, "GetProcessIdealProcessor"},
{0x07, nullptr, "SetProcessIdealProcessor"},
{0x08, HLE::Wrap<CreateThread>, "CreateThread"},
{0x09, ExitThread, "ExitThread"},
{0x0A, HLE::Wrap<SleepThread>, "SleepThread"},
{0x0B, HLE::Wrap<GetThreadPriority>, "GetThreadPriority"},
{0x0C, HLE::Wrap<SetThreadPriority>, "SetThreadPriority"},
{0x0D, nullptr, "GetThreadAffinityMask"},
{0x0E, nullptr, "SetThreadAffinityMask"},
{0x0F, nullptr, "GetThreadIdealProcessor"},
{0x10, nullptr, "SetThreadIdealProcessor"},
{0x11, nullptr, "GetCurrentProcessorNumber"},
{0x12, nullptr, "Run"},
{0x13, HLE::Wrap<CreateMutex>, "CreateMutex"},
{0x14, HLE::Wrap<ReleaseMutex>, "ReleaseMutex"},
{0x15, HLE::Wrap<CreateSemaphore>, "CreateSemaphore"},
{0x16, HLE::Wrap<ReleaseSemaphore>, "ReleaseSemaphore"},
{0x17, HLE::Wrap<CreateEvent>, "CreateEvent"},
{0x18, HLE::Wrap<SignalEvent>, "SignalEvent"},
{0x19, HLE::Wrap<ClearEvent>, "ClearEvent"},
{0x1A, HLE::Wrap<CreateTimer>, "CreateTimer"},
{0x1B, HLE::Wrap<SetTimer>, "SetTimer"},
{0x1C, HLE::Wrap<CancelTimer>, "CancelTimer"},
{0x1D, HLE::Wrap<ClearTimer>, "ClearTimer"},
{0x1E, HLE::Wrap<CreateMemoryBlock>, "CreateMemoryBlock"},
{0x1F, HLE::Wrap<MapMemoryBlock>, "MapMemoryBlock"},
{0x20, nullptr, "UnmapMemoryBlock"},
{0x21, HLE::Wrap<CreateAddressArbiter>, "CreateAddressArbiter"},
{0x22, HLE::Wrap<ArbitrateAddress>, "ArbitrateAddress"},
{0x23, HLE::Wrap<CloseHandle>, "CloseHandle"},
{0x24, HLE::Wrap<WaitSynchronization1>, "WaitSynchronization1"},
{0x25, HLE::Wrap<WaitSynchronizationN>, "WaitSynchronizationN"},
{0x26, nullptr, "SignalAndWait"},
{0x27, HLE::Wrap<DuplicateHandle>, "DuplicateHandle"},
{0x28, HLE::Wrap<GetSystemTick>, "GetSystemTick"},
{0x29, nullptr, "GetHandleInfo"},
{0x2A, nullptr, "GetSystemInfo"},
{0x2B, nullptr, "GetProcessInfo"},
{0x2C, nullptr, "GetThreadInfo"},
{0x2D, HLE::Wrap<ConnectToPort>, "ConnectToPort"},
{0x2E, nullptr, "SendSyncRequest1"},
{0x2F, nullptr, "SendSyncRequest2"},
{0x30, nullptr, "SendSyncRequest3"},
{0x31, nullptr, "SendSyncRequest4"},
{0x32, HLE::Wrap<SendSyncRequest>, "SendSyncRequest"},
{0x33, nullptr, "OpenProcess"},
{0x34, nullptr, "OpenThread"},
{0x35, HLE::Wrap<GetProcessId>, "GetProcessId"},
{0x36, HLE::Wrap<GetProcessIdOfThread>, "GetProcessIdOfThread"},
{0x37, HLE::Wrap<GetThreadId>, "GetThreadId"},
{0x38, HLE::Wrap<GetResourceLimit>, "GetResourceLimit"},
{0x39, HLE::Wrap<GetResourceLimitLimitValues>, "GetResourceLimitLimitValues"},
{0x3A, HLE::Wrap<GetResourceLimitCurrentValues>, "GetResourceLimitCurrentValues"},
{0x3B, nullptr, "GetThreadContext"},
{0x3C, HLE::Wrap<Break>, "Break"},
{0x3D, HLE::Wrap<OutputDebugString>, "OutputDebugString"},
{0x3E, nullptr, "ControlPerformanceCounter"},
{0x3F, nullptr, "Unknown"},
{0x40, nullptr, "Unknown"},
{0x41, nullptr, "Unknown"},
{0x42, nullptr, "Unknown"},
{0x43, nullptr, "Unknown"},
{0x44, nullptr, "Unknown"},
{0x45, nullptr, "Unknown"},
{0x46, nullptr, "Unknown"},
{0x47, nullptr, "CreatePort"},
{0x48, nullptr, "CreateSessionToPort"},
{0x49, nullptr, "CreateSession"},
{0x4A, nullptr, "AcceptSession"},
{0x4B, nullptr, "ReplyAndReceive1"},
{0x4C, nullptr, "ReplyAndReceive2"},
{0x4D, nullptr, "ReplyAndReceive3"},
{0x4E, nullptr, "ReplyAndReceive4"},
{0x4F, nullptr, "ReplyAndReceive"},
{0x50, nullptr, "BindInterrupt"},
{0x51, nullptr, "UnbindInterrupt"},
{0x52, nullptr, "InvalidateProcessDataCache"},
{0x53, nullptr, "StoreProcessDataCache"},
{0x54, nullptr, "FlushProcessDataCache"},
{0x55, nullptr, "StartInterProcessDma"},
{0x56, nullptr, "StopDma"},
{0x57, nullptr, "GetDmaState"},
{0x58, nullptr, "RestartDma"},
{0x59, nullptr, "Unknown"},
{0x5A, nullptr, "Unknown"},
{0x5B, nullptr, "Unknown"},
{0x5C, nullptr, "Unknown"},
{0x5D, nullptr, "Unknown"},
{0x5E, nullptr, "Unknown"},
{0x5F, nullptr, "Unknown"},
{0x60, nullptr, "DebugActiveProcess"},
{0x61, nullptr, "BreakDebugProcess"},
{0x62, nullptr, "TerminateDebugProcess"},
{0x63, nullptr, "GetProcessDebugEvent"},
{0x64, nullptr, "ContinueDebugEvent"},
{0x65, nullptr, "GetProcessList"},
{0x66, nullptr, "GetThreadList"},
{0x67, nullptr, "GetDebugThreadContext"},
{0x68, nullptr, "SetDebugThreadContext"},
{0x69, nullptr, "QueryDebugProcessMemory"},
{0x6A, nullptr, "ReadProcessMemory"},
{0x6B, nullptr, "WriteProcessMemory"},
{0x6C, nullptr, "SetHardwareBreakPoint"},
{0x6D, nullptr, "GetDebugThreadParam"},
{0x6E, nullptr, "Unknown"},
{0x6F, nullptr, "Unknown"},
{0x70, nullptr, "ControlProcessMemory"},
{0x71, nullptr, "MapProcessMemory"},
{0x72, nullptr, "UnmapProcessMemory"},
{0x73, nullptr, "CreateCodeSet"},
{0x74, nullptr, "RandomStub"},
{0x75, nullptr, "CreateProcess"},
{0x76, nullptr, "TerminateProcess"},
{0x77, nullptr, "SetProcessResourceLimits"},
{0x78, nullptr, "CreateResourceLimit"},
{0x79, nullptr, "SetResourceLimitValues"},
{0x7A, nullptr, "AddCodeSegment"},
{0x7B, nullptr, "Backdoor"},
{0x7C, nullptr, "KernelSetState"},
{0x7D, HLE::Wrap<QueryProcessMemory>, "QueryProcessMemory"},
};
Common::Profiling::TimingCategory profiler_svc("SVC Calls");
static const FunctionDef* GetSVCInfo(u32 func_num) {
if (func_num >= ARRAY_SIZE(SVC_Table)) {
LOG_ERROR(Kernel_SVC, "unknown svc=0x%02X", func_num);
return nullptr;
}
return &SVC_Table[func_num];
}
void CallSVC(u32 immediate) {
Common::Profiling::ScopeTimer timer_svc(profiler_svc);
const FunctionDef* info = GetSVCInfo(immediate);
if (info) {
if (info->func) {
info->func();
} else {
LOG_ERROR(Kernel_SVC, "unimplemented SVC function %s(..)", info->name);
}
}
}
} // namespace