yuzu/src/video_core
Lioncash b6dcb1ae4d shader/shader_ir: Make Comment() take a std::string by value
This allows for forming comment nodes without making unnecessary copies
of the std::string instance.

e.g. previously:

Comment(fmt::format("Base address is c[0x{:x}][0x{:x}]",
        cbuf->GetIndex(), cbuf_offset));

Would result in a copy of the string being created, as CommentNode()
takes a std::string by value (a const ref passed to a value parameter
results in a copy).

Now, only one instance of the string is ever moved around. (fmt::format
returns a std::string, and since it's returned from a function by value,
this is a prvalue (which can be treated like an rvalue), so it's moved
into Comment's string parameter), we then move it into the CommentNode
constructor, which then moves the string into its member variable).
2019-05-23 03:01:55 -03:00
..
debug_utils
engines Merge pull request #2441 from ReinUsesLisp/al2p 2019-05-19 14:02:58 -04:00
renderer_opengl renderer_opengl/gl_shader_decompiler: Remove redundant name specification in format string 2019-05-21 09:47:21 -04:00
renderer_vulkan Merge pull request #2441 from ReinUsesLisp/al2p 2019-05-19 14:02:58 -04:00
shader shader/shader_ir: Make Comment() take a std::string by value 2019-05-23 03:01:55 -03:00
textures video_core/textures/astc: Remove unused variables 2019-05-09 18:33:36 -04:00
CMakeLists.txt Merge pull request #2429 from FernandoS27/compute 2019-05-09 13:19:22 -04:00
dma_pusher.cpp Dma_pusher: ASSERT on empty command_list 2019-05-19 10:48:31 -04:00
dma_pusher.h
gpu_asynch.cpp video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
gpu_asynch.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
gpu_synch.cpp video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
gpu_synch.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
gpu_thread.cpp yuzu: Remove explicit types from locks where applicable 2019-05-14 08:18:48 -04:00
gpu_thread.h Merge pull request #2467 from lioncash/move 2019-05-19 15:20:37 +01:00
gpu.cpp Introduce skeleton of the GPU Compute Engine. 2019-04-22 19:05:43 -04:00
gpu.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
macro_interpreter.cpp Revert #2466 2019-05-19 16:04:44 -04:00
macro_interpreter.h
memory_manager.cpp video_core/memory_manager: Mark IsBlockContinuous() as a const member function 2019-05-09 19:14:36 -04:00
memory_manager.h video_core/memory_manager: Mark IsBlockContinuous() as a const member function 2019-05-09 19:14:36 -04:00
morton.cpp
morton.h
rasterizer_cache.cpp
rasterizer_cache.h Merge pull request #2452 from FernandoS27/raster-cache-fix 2019-05-19 16:00:44 +01:00
rasterizer_interface.h
renderer_base.cpp
renderer_base.h
sampler_cache.cpp
sampler_cache.h
surface.cpp video_core: Silent -Wswitch warnings 2019-04-18 15:54:39 -03:00
surface.h
texture_cache.cpp
texture_cache.h
video_core.cpp video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00
video_core.h video_core/gpu: Create threads separately from initialization 2019-04-11 22:11:40 -04:00