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algorithm
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Make the coding conventions more consistant
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2020-12-30 19:03:26 -05:00 |
audio_out.cpp
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
audio_out.h
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audren: Make use of nodiscard, rework downmixing, release all buffers
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2020-11-17 14:14:29 +11:00 |
audio_renderer.cpp
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general: Replace RESULT_SUCCESS with ResultSuccess
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2021-06-02 00:39:27 -04:00 |
audio_renderer.h
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hle: service: Acquire and release a lock on requests.
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2020-12-28 21:33:34 -08:00 |
behavior_info.cpp
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behavior_info.h
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audren: Make use of nodiscard, rework downmixing, release all buffers
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2020-11-17 14:14:29 +11:00 |
buffer.h
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
CMakeLists.txt
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Add SDL2 audio backend
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2021-06-06 11:28:38 +02:00 |
codec.cpp
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Revert "core: Fix clang build"
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2020-10-20 19:07:39 -07:00 |
codec.h
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command_generator.cpp
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revert to std::sin and std::cos
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2021-02-12 18:48:10 -08:00 |
command_generator.h
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audren: Implement I3dl2Reverb
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2021-02-12 18:48:10 -08:00 |
common.h
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audren: Implement I3dl2Reverb
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2021-02-12 18:48:10 -08:00 |
cubeb_sink.cpp
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common: Move settings to common from core.
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2021-04-14 16:24:03 -07:00 |
cubeb_sink.h
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Revert "core: Fix clang build"
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2020-10-20 19:07:39 -07:00 |
delay_line.cpp
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address issues
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2021-02-12 18:48:10 -08:00 |
delay_line.h
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revert to std::sin and std::cos
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2021-02-12 18:48:10 -08:00 |
effect_context.cpp
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revert to std::sin and std::cos
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2021-02-12 18:48:10 -08:00 |
effect_context.h
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audren: Implement I3dl2Reverb
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2021-02-12 18:48:10 -08:00 |
info_updater.cpp
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general: Replace RESULT_SUCCESS with ResultSuccess
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2021-06-02 00:39:27 -04:00 |
info_updater.h
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
memory_pool.cpp
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
memory_pool.h
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
mix_context.cpp
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Revert "core: Fix clang build"
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2020-10-20 19:07:39 -07:00 |
mix_context.h
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audren: Make use of nodiscard, rework downmixing, release all buffers
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2020-11-17 14:14:29 +11:00 |
null_sink.h
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sdl2_sink.cpp
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Various suggestions by v1993 and lioncash
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2021-06-07 12:51:59 +02:00 |
sdl2_sink.h
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Add SDL2 audio backend
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2021-06-06 11:28:38 +02:00 |
sink_context.cpp
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
sink_context.h
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common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINIT
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2021-01-15 16:27:28 -03:00 |
sink_details.cpp
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Add SDL2 audio backend
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2021-06-06 11:28:38 +02:00 |
sink_details.h
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sink_stream.h
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sink.h
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splitter_context.cpp
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
splitter_context.h
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
stream.cpp
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Implement audout GetAudioOutPlayedSampleCount
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2021-06-22 04:39:17 +01:00 |
stream.h
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Implement audout GetAudioOutPlayedSampleCount
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2021-06-22 04:39:17 +01:00 |
time_stretch.cpp
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time_stretch.h
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Revert "core: Fix clang build"
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2020-10-20 19:07:39 -07:00 |
voice_context.cpp
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audio_core: Make shadowing and unused parameters errors
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2020-12-03 00:54:31 -05:00 |
voice_context.h
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core: Silence Wclass-memaccess warnings
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2021-01-15 16:31:19 -03:00 |